vorthain

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About vorthain

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  • Birthday 08/08/1987

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  1. I used this list for Wotan (Power Pack), and it went surprisingly well, since HB can suffer in limited insertion given the preponderance of 20-30 pt guys. Asawira Haris + Leila Sharif + Muyib Doc Asawira lieutenant w/ AP rifle + Asawira shotgun doctor in a duo Ayyar SMR Farzan CoC x 2 (though outside the mission, I think I'd trade one of these for a Barid and another Mutt, but CoC is key for Asawira LT) Fiday Ghazi Mutt So I've got 6 specialists and 4 2W guys (3 of which can coordinate Regenerate), which is nice. I am partial to Leila with the Asawira in a Haris rather than smoke because usually Ghazis can do smoke, the Leila's KHD can deter any hacker who thinks they can turn off the Asawira and not deal with BS14.
  2. I think this tidbit is in the core rulebook (or at least was in the second edition). Also, I admit this pose and kit isn't the best, though it seems like they put the less desirable one out first. I'm also not crazy about the 'camo net,' but I think that can be painted over to minimize it. I checked the unboxing and it is indeed sculpted and not painted on. Anyway, call me when its the MULTI rifle or spitfire version!
  3. I'll echo you guys. Boarding shotgun is fine. I've never fielded it as I don't see the point of the trading range, burst, and suppression for a slightly stronger shotgun. Tarik, as always, is screaming. It is slightly less dynamic than the AP rifle so I think I'll edge it for the AP rifle model. But I'm in love with the Fiday - it looks terrifying and bestial, ready to pounce.
  4. I typically lean on Ghulams more for my cheaper order generators and DZ guards, but I try to mix them up. I use the HFT version as a decoy for my Hafzas sometimes as no one wants to tangle with an HFT. My hope is the next book gets them some more options; @theGricks's Doctor Plus and maybe an HRL or LGL option would be good, because for now, I'm not sure I see the point of linking them when Ghulams are there with a dozen more options.
  5. The Fiday might be enough to make me splurge on the whole box. Damn that is slick.
  6. They are all nice. I think I would do white/tan to match my color scheme, but there is something to the green:
  7. I like the cloak and hood (although I would have preferred a hassassin helmet), but the guy is just so stocky. I like the patterns on the cloak. I wonder if they were trying to go for an Assassin's Creed kind of thing with the cape and hood because it definitely comes across gaucho, for whatever reason.
  8. Looks pretty good, but kind of low contrast, IMO. I think I personally just want the model itself to be better!
  9. Good call. I'll clean it up a bit and maybe take a better photo later. I think the white background it worse for white-balancing than grey, but I don't want to lose grey/black details against it. I'll have to experiment a bit.
  10. Djanbazans from extra Naffatuns!
  11. @Xi41 Group 2 is purely defense to keep away smoke warbands or AD. I'm not confident three orders - assuming direct, unobstructed movement is just 24" total as the Meteor Zond flies - is enough even assuming the Su Jians eliminate essentially all opposition.
  12. I wanted to chime in again, and cosign Knauf even more. I used him last night in a generic Haqq list and he did some pretty heavy lifting. MSV1 allowed him to deal with low-vis zones and mimetic enemies, while his own Mimetism threw those mods back at his opponents. At least in that match in particular, he was able to capitalize on that gear more than a Djanbazan, Zhayedan, or Lasiq would have been able to. I'm a believer - and the KTS sniper is a good enough stand in. Also, I figure I'll mention Major Lunah here too, though she isn't available to Haqq and I was up against her in a merc sniper duel. Maybe she is a boon to other generic human armies and having a normal camo troop is sort of attractive to Imperial Service, but I don't think we're missing out on anything while the Hassassin Lasiq exists. Trading Limited Camo for Climbing Plus and a few points is a fine deal.
  13. Hiding as WarCor isn't super effective though, since he would be generating a regular order that the WarCor should not have. Anyway, I'm mostly keen on launchers for long range stuff, but I like the bounty hunter sniper and Lasiq snipers a lot (though I usually like the viral rifle more), or Ghulam if it is in a fireteam. I think I agree with @KedzioR_vo that Knauf and the Zhayedan are close in value. Zhayedan's Marksmanship 2 is nice and frequently nets him an effective BS of 15 rather than 12, but Knauf's MSV1/Mimetism/MMS1 combo gives some pretty juicy mods.
  14. My fear would be the second group, which has the specialists that will be scoring your points, would start operating with only 3 orders (until the Ninja appears). This is going to hamstring you from the start. I see two alternatives. One would be to move the three non-KSCD CGs to group 2, which would at least net you 6-7, which is still low but not impossibly, and still allow a basically 3-4 orders of Su Jian movement after smoke goes down (also not that much to start with if this is your main thing). The other is to put some of the specialists into group 1 instead of some of the CGs (especially the Sophotect, IMO, since she will be doing heavy lifting to fix the inevitable hard counter to your Su Jian). Then, your second group will be mostly support, especially the overwatching Bao MSR and Ninja waiting for deployment with trusty command token. Also, I'm assuming the Kuang Shi will be linked up rather than the Celestial Guards (to keep them from running into the open and preserve their orders for the Su Jian), so keeping several CG in the same group might not be necessary. Having only three specialists might also hamper you, but that is personal taste. Without messing with your list too much, this is what I was thinking for my option B: Imperial Service ────────────────────────────────────────────────── GROUP 110 4 SÙ-JIÀN Spitfire, Light Flamethrower, Panzerfaust / Heavy Pistol, Knife. (2 | 59) SÙ-JIÀN Heavy Shotgun, Light Flamethrower, Panzerfaust / Heavy Pistol, Knife. (0 | 54) CELESTIAL GUARD (Kuang Shi Control Device) Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | 13) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) KUANG SHI Chain Rifle / Pistol, Knife. (0 | 5) CELESTIAL GUARD Hacker (Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 21) SOPHOTECT Combi Rifle, D-Charges / Pistol, Knife. (0 | 31) + YUDBOT Electric Pulse. (0 | 3) DAKINI Tacbot Paramedic (MediKit) Combi Rifle / Electric Pulse. (0 | 15) GROUP 24 CELESTIAL GUARD Lieutenant Combi Rifle / Pistol, Knife. (0 | 13) CELESTIAL GUARD Combi Rifle / Pistol, Knife. (0 | 13) BÀO TROOP (Multispectral Visor L2) MULTI Sniper Rifle / Pistol, Knife. (1.5 | 29) NINJA Hacker (Killer Hacking Device) Tactical Bow / Pistol, DA CCW, Knife. (0 | 29) 4.5 SWC | 300 Points Open in Infinity Army This nets you another specialist (Dakini paramedic) and a potential decoy lieutenant at the expense of one of the Yudbots. The Dakini also allows you to do fun Supportware with the CG hacker that you can't with the Su Jian due to their HI status. In short, I'd say give your list a go, but if you are finding yourself choked for orders, taking a single Su Jian powered by a bunch of Kuang Shi is still powerful, or put a bit more specialist oomph into group 1. Good luck!
  15. Fair enough. I don't think anyone has said any faction as no limitations or is too strong, and can't see that I've made any such statement about Aleph. Certainly I think they have good options. I think @theGricks covered the weaknesses of Aleph well. I stand by my comment about Enomotarchos not being very limiting when you can back up heroes with 16 or 13 pt Myrmidons or Thorakitai, respectively, but I think that is a matter of taste. I can't speak to commonness of Asuras either; I can't recall the last time I went up against one, but I trust you if you see them a lot.