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About KingMufasa

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  1. tactica

    I really hope there's quite a few super soldiers in the next book, it's the real draw for Haqqislam for me and the entire reason I picked them up in the first place. I also hope that even if the Numair and Mukhtar units were dropped, they release a couple units that make "Ajax look like a retarded gorilla," or whatever that thread was about 4 years ago
  2. Thanks for the input. I'm not really sure what specialists are for outside of ITS missions, but I'm aware they're important. The khawarij as the lt was a placeholder got Tarik, just never got around to fixing/fiddling with the list and changing it. I how the ghazi are still good, they're fairly awesome minis
  3. A friend and I are jumping back into infinity and I threw together a list of models I like. We both understand the basics back from n2, and was wondering if this list would be user friendly Haqqislam ────────────────────────────────────────────────── GROUP 18 2 1 HALQA Rifle + Light Shotgun / Pistol, Knife. (0 | 15) HALQA Rifle + Light Shotgun / Pistol, Knife. (0 | 15) BASHI BAZOUK Rifle + Light Shotgun / Pistol, Knife. (0 | 16) SEKBAN Heavy Rocket Launcher, Chain-colt / Assault Pistol, Knife. (1.5 | 23) HAWWA' Hacker (Assault Hacking Device) Boarding Shotgun, D-Charges / Pistol, Knife. (0.5 | 26) TUAREG Sniper Rifle, Antipersonnel Mines / Pistol, Knife. (0.5 | 33) KUM Light Shotgun, Smoke Grenades / Pistol, E/M CCW. (0 | 14) JANISSARY Akbar Doctor (MediKit) AP Rifle + Light Shotgun / Pistol, CCW. (0 | 41) NASMAT Electric Pulse. (0 | 3) HAFZA Rifle + Light Shotgun / Pistol, Knife. (0 | 16) KHAWARIJ Lieutenant Spitfire / Pistol, AP CCW. (1 | 31) GROUP 23 3 3 MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5) MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5) MUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5) GHULAM Rifle + Light Shotgun / Pistol, Knife. (0 | 12) GHULAM Rifle + Light Shotgun / Pistol, Knife. (0 | 12) LASIQ Viral Sniper Rifle / Pistol, Knife. (1.5 | 25) 5 SWC | 297 Points Open in Infinity Army
  4. That was a hell of an article. Thanks for all the input
  5. So, after a long hiatus from Infinity, a group of friends and I decided to pick it back up. I originally played Haqq for the Mag and with the resculpt I can't help but pick it up. With how it is now, is it worth playing on the table? I've check about 7 pages of the forusm and it's mostly about how cool it looks
  6. I totally forgot they exist hahaha
  7. One thing that I've always wanted was a slightly cheaper drop unit to Ragiks.
  8. I've been a long time player, playing every so often since first edition, and when Human Sphere came out in 2nd Ed, I was immediately draw to ALEPH for Achilles and the overall style of ALEPH. I started proxying the army and enjoyed it quite a bit, however when Paradiso was released, I was a little sad the units given were predominantly Greek, I enjoyed most of the non-greek units. I don't keep up much on podcasts or the like, but has there been any word that they'll receive more non-Greek/Vedic units in HSN3? Or will they be Greek based from here on out?
  9. Exactly this reason why I love the Halqa. Nothing felt better than pressing a numbers advantage with board control.
  10. That's good to hear. I really, really enjoyed playing them before. Hopefully they keep MD
  11. As someone who stepped away from Infinity for about three years, I'm pretty eager to come back and slap some of the faithful on the table. However, when looking through the book, I couldn't find the Halqa entry in the Haqqislam army section, nor could I find it online as a download. I'm still able to add them via Army Builder v5, but I can't seem to find any sort of hint that they're still usuable.
  12. I just really haven't been playing, everyone's been on a Warmachine hype for the new season. But it's good to hear everything is good
  13. That's good to hear. Just a bit skeptical if hacking was still an issue, guess not, thanks for the input!
  14. Hello all, I've been playing infinity for upwards of about 4 years (I think) and mostly have been stalking the forums for good reads and staring at paint jobs I have even come close to replicating. Anyways, I've been a Haqqislam player from the getgo, but recent things have kind of made me adverse to playing it. I really, really enjoy the look of Ariadna has a whole, which is a rare thing for me in miniature games. I played somewhat in the old ITS, never really took to the competitiveness of Infinity, but now I'm ditching Magic and League of Legends for a more stable and enjoyable hobby. The lack of hackers before left a few of my Ariadna opponents kind of at loss in a couple Paradiso scenarios (Unless I've been playing it wrong, which wouldn't be out of the question), but now that I want to make the switch to Ariadna, how is it with the addition of Wardrivers and can Ariadna compete on a whole in scenarios compared to everyone else?
  15. I am truly jealous, sir