• Content count

  • Joined

  • Last visited

  • Time Online

    402d 9h 3m 57s

Community Reputation

2332 Excellent


About macfergusson

  • Rank
    Van Zant is my spirit animal


  • Location California, USA


  • ITS PIN H1050

Recent Profile Visitors

1,772 profile views
  1. I recommend Uxia to every Ariadna player. I struggle to build lists that don't include her.
  2. When an opponent wants to drop in their impersonator and you hand them a blank courtesy list... Such a good feeling. Yes, please, reveal your Imp marker with a discover attempt!
  3. Get one lucky crit with T2 and watch the Avatar run scared for the rest of the game.
  4. The point being that even without that bullet point later on, any camo markers would still retain the benefits of Mimetism, and thus have at least a -3 in their favor.
  5. Keep in mind that the first level of the camo skill is mimetism, which does not have a marker state at all.
  6. She can also link in a fireteam, don't forget. A Grey HMG, Isobel T2, and 3 Volunteers is a very cheap 5 man fireteam with both firepower and a specialist.
  7. As soon as a model touches the table with a deployment skill that needs to be rolled, you should roll it.
  8. #3. They are independently resolved F2F rolls.
  9. If the missions are not known ahead of time, you're already doing this differently from normal ITS standards anyways, so just make a rule within your group.
  10. My test flight app no longer has MayaNet beta attached. Can you re-add me?
  11. Because it is in the same sub-list of eligibility as multi-wound models, which was just FAQ'd that they do NOT get to keep their NWI vs. Shock ammo. So when it says "this special effect does not apply to" it is specifically referring to the effect of "straight to dead" only. Or is it?
  12. Great question. +1
  13. Don't be so negative! There are no problems with playing Ariadna as Limited Insertion, I've won tournaments with single combat group lists, even when my opponents were not playing single groups. I like to mix it up, as the play styles are a bit different, and it helps to keep your tactics flexible. You'll be relying more on Kazak units most likely to do it to best effect. Something like this could work: Ariadna ────────────────────────────────────────────────── 8 2 2 VETERAN KAZAK AP HMG / Heavy Pistol, Knife. (2 | 47) SPETSNAZ (CH: Ambush Camouflage) HMG / Pistol, CCW, Knife. (1.5 | 38) BLACKJACK T2 Sniper, Submachine Gun, Chest Mines / Heavy Pistol, CC Weapon. (1 | 36) SCOUT (Forward Observer) Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 30) SCOUT (Forward Observer) Ojotnik, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 30) UXÍA McNEILL (Covert Action) (CH: Limited Camouflage, Superior Infiltration, Specialist Operative) Boarding Shotgun, D-Charges, Smoke Grenades / 2 Assault Pistols, AP CCW, Knife. (0 | 27) VETERAN KAZAK Paramedic (MediKit) AP Rifle, Light Flamethrower / Heavy Pistol, Knife. (0 | 39) IRMANDINHO Chain Rifle, D-Charges, Smoke Grenades / Pistol, AP CCW. (0 | 8) CAMERONIAN 2 Chain Rifles, Grenades, Smoke Grenades / AP CCW. (0 | 23) COLONEL VORONIN Lieutenant Rifle / Assault Pistol, AP CC Weapon. (0 | 21) 4.5 SWC | 299 Points Open in Infinity Army Voronin's extra order is handy, but if you dislike the obvious LT a Scout or Tankhunter makes for a nice hidden LT option you could work in there instead.
  14. Ask your buddy for a reference/rules citation. When a trooper declares the Short Movement Skill Move, its player may indicate that it will go Prone.