Valaskjalf

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About Valaskjalf

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  1. I think the full auto L2 on the KB will be pretty balanced. The unit itself doesn't have many bells and whistles or some special gear that makes him even further more hard to hit. The problem will come in when this gets put on something in camo or TO - we will probably see this on some ridiculous YJ HI at some point...that's when the wheels may start coming off on how balanced this is.
  2. Yeah BTS 3 simply won't happen...The LI (Interventor), TAG (Szally) and MI (Grenzer) with the highest BTS in Nomads are all from Tunguska (Grenzers tied with WIldcats at BTS6) - it's their thing. Pretty sure the Kriza will have the highest, or at least tied, highest BTS of any HI in Nomads.
  3. Exactly this. Tunguska is pinnacle of what Nomads can bring to the battle with regards to gear and tech. The Kriza sure as heck should be kitted out with at least something we havent seen in Bakunin or Corregidor.
  4. I smell a scale discrepancy discussion from Kanluwen coming up after that Hellcat release hehe
  5. Definitely unique....not sure why their faces had to be modeled after Dark Eldar wyches from a decade ago though. Perhaps the least feminine faces of any female model since CB went over to 3D sculpting. Perhaps that was the point, who knows.. They didnt have to be man-ish to project toughness. I'll just buy more female Brigadas and paint them a Bakunin scheme. Sorry but nothing about these models look appealing, not the faces, poses or strange body shapes.
  6. If I had to guess which of any of the factions in the game would be morally suspect and not give a crap about playing dirty it would be the convicts, freaks and russian mob lol
  7. Why not bring some fun into it and have Tunguska develop Adhesive Mines? That would be hilarious....what can be more fun than glueing an entire fireteam in a single gooey explosion? I'd love to see that on a Spektr with minelayer. Not very high-tech mind you, but would be hilarious.
  8. I dont understand the confusion here....there's no indication that there will be miniatures and there's also no reason for there to be any miniatures. At least no miniatures to the quality of Infinity. Adding miniatures to board games radically increases cost, even low quality ones. Just look at Blood Rage, Conan etc - those minis don't come close to that of Infinity, but with it being a boardgame you tend to also get tons of other things at the expense of miniature quality. If there are troop profiles it should at least be very different and very loosely based on the Infinity system. Hopefully a limited set of attributes. I would like this to be quite distinctly removed from Infinity as a game even though it may be in the same universe with similar flavour - otherwise it may just appear a bit contrived. Unless this is an attempt at creating "Infinity Lite" for board gamers to perhaps transition into skirmish games.
  9. 2 SWC cost for a 1W model is ludicrous. Irrespective of Camo/Infiltration and a Spitfire. Love the model, but paying HI-level SWC for a model that dies to a chainrifle just like any other fodder piece is bonkers.
  10. oh okay cool, didnt know this. Dont have access to much fluff so nice to know thanks!
  11. Must say, I would be somewhat bummed if the Rssian mob of the future with all their cash and resources wouldn't be advanced enough for MSV3. It makes sense to my brain that if you're able to develop the highest level of camo, you also have access to the highest level of tech to counter it. EDIT: I forgot YuJing has TO and no MSV3 so my brain failed me....then again they have a person morphing into a robotic Thundercat so I think they're okay.
  12. Totally..I think it would be smart to not pigeonhole armies for years and years to come as the MI/HI/LI armies - I dont want to think of Tunguska as just Corrigidor with better hackers or Bakunin as Tunguska with less weirdos. Different focus and compositions creates variety for people like me who are generally 100% Nomads irrespective of Sectorial.
  13. Agreed. Not sure what the big deal would be if Spektrs do end up getting KHD: - PanO has Hexas with TO / WIP13 (Honestly, difference between WIP13 and 14 is not as big a deal as people would love to make of it) - YuJing has Hac Tao with TO / WIP14 (double the points, but also double the W and double BTS) - Aleph has Dasyu with WIP 14 / TO camo / NWI
  14. Nice...come to think of it, whatever is coming next for Tunguska really needs to step up its game to stay true to all the fluff. The few superior things we have in the Sectorial so far, compared to the rest of Nomads, is a single unit with TO camo, Sensor on a dude who isnt a remote and some Fast Pandas (cute, but less usefull than pitchers). Probably some other things I'm missing, but they're negligible enough to not really raise the bar. It has no ODD, No form of regular or eclipse smoke, Corregidor beats it out with MSV2, on par with Bakunin with regard to HD+ (be it on a model with superior WIP and BTS). Will probably share Engineers/Doctors which we already have in the rest of the army, Doesn't really have access to anything else which is particularly exclusive or "never seen before" for Nomads. So here's to hoping we will see some really sick profiles/equipments in the future to make the Sectorial really seem more sophisticated and with greater access to cooler stuff. I'm talking to you "Hollowmen". Let's go STR2 ARM 6 Lunokhod Upgrade!...with freekin' lazers.
  15. I'm burning to see some spiffy new techy REM. For the most part I just want Tunguska to branch out into some tech Nomads don't have access to....sniffers on non-REM units, Albedo, some Holoprojector (guess this one is pretty possible), Mad Traps would be nice because those dudes are cute!