Erbent

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About Erbent

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  • Birthday 10/30/1997

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  • Location Russia, Saint-petersburg

ITS

  • ITS PIN D1614

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  1. I am just honestly surprised with some lists, I don't consider myself lika a really-really good at infinity, but some things in those lists I just dont understand - for example, what could possibly be the point of bringin an avatar list with 11 models, one of which is a gaki, and putting Q-drone and ikadron in the second group, that's just makes no sense for me to not fill avatar's group to it's limit when you can do so. I also don't get why nobody took Anathematics, I think that's because of direct actions missions, but it's a great choice even for those, while the Charontid feels lacking for me now, though that's 100% because of my local meta, there's basically nobody spamming camo, since we don't have any ariadna players, and in other factions there's just not that much camoed units to justify the charontid for me, but it's definetly an autochoice if you expect camo units evrywhere. Zerats AHD feel like a discovered hidden gem, they are really great as classified achieving machine, and not too pricey so can be used as bait for KHD's maybe. also lack of shrouded is most likely because of their very old models, I'm sure there would be much more of them when they get a resculpt. Also the fact that vanilla CA scored better warms my heart a bit, it feels like there's just too much onyx around, cant'blame people for that though, new models are great and all that
  2. Fusiliers are not the problem, try AVA 3 Fugasi and AVA 2 Mulebots for 8 points each WITH fusilier/regulars link team. And even in MO you can take 1 Fugasi and two mulebots in place of 3 fusiliers, though you would need to have an expensive Lt model.
  3. Wotan was kind of interresting experience both in games played and first attempts ever to write a batrep, but for me the main problem was that most of the missions was basically taken from ITS with some small gimmik, and I think it would be better if all of the missions for campaign was original like Kill Cage or Looting and Sabotating. On the other hand, some people in my playgroup did not want to play Wotan because of these too complicated missions.
  4. I've been actively playing infinity for about a year now, and all of it was with vanilla combined army, except a couple of games proxying bakunin list with riot grrls link team and one 3 round tournament what I played with shasvastii and wasn,t satisfied with the lists I came up with. I really like the variety that vanilla lists offer, and there's plenty of interresting options for vanilla CA, but eventually I've got to some units that are in my lists basically all the time, and sort of have couple of lists that I usually play, but with my meta starting to shift to more spammy lists, as I think just about all metas are nowdays with infinity, I kind of feel like I need to have more orders too, and the fact that I still got only one of each Ikadron and R-drone doesn't help with that, but still I've built some 13-15 orders list that are interresting to play with: CharontidSpec ────────────────────────────────────────────────── GROUP 110 1 CHARONTID Lieutenant (Multispectral Visor L3) HMG, Nanopulser / Heavy Pistol, Knife. (2 | 79) ASWANG Spitfire / Pistol, Knife. (1 | 31) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) ÍMETRON . (0 | 4) MORAT Hacker (EI Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 22) KURGAT (Operative Group) Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 17) SLAVE DRONE Electric Pulse. (0 | 3) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) GROUP 24 1 1 NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32) PRETA Chain Rifle / AP CCW. (0 | 7) Q-DRONE Plasma Rifle / Electric Pulse. (1 | 25) R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) ÍMETRON . (0 | 4) 6 SWC | 300 Points Open in Infinity Army AnnieSpecial ────────────────────────────────────────────────── GROUP 110 1 ANATHEMATIC Lieutenant Hacker (EI Hacking Device) Plasma Rifle, Nanopulser / Pistol, Shock CCW. (0.5 | 88) ZERAT (Forward Observer) Boarding Shotgun, Grenades, Antipersonnel Mines / Pistol, Knife. (0 | 22) KURGAT (Operative Group) Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 17) Q-DRONE HMG / Electric Pulse. (1 | 26) MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) ÍMETRON . (0 | 4) ÍMETRON . (0 | 4) GROUP 22 1 1 NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32) MALIGNOS (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 36) PRETA Chain Rifle / AP CCW. (0 | 7) 4.5 SWC | 300 Points Open in Infinity Army I rarely ever see any discussion of vanilla CA listbuilding, and that's no surprise considering how great are new models for onyx, but I need some inspiration for building my lists, and would like to see what you are usually playing with vanilla CA. some general Ideas of what I want to have in my lists - basically any EI aspect, because they are awesome both as miniatures and as unit profiles, and I also don't like to play with 7/7 or 8/8 split of orders between groups, and that makes building list with more orders kind of hard, but having 2nd combat group with just a hacker for buffing Q-drone, hidden deployed noctifer ML and a couple of orders feels like a bit of a waste for me. also I'd like to know how you fit spitfire noctifer and plasma Q-drone in your list, even though terrain in my meta is quite dense, I stil can't find something that is even remotely as good for ARO as a Noctifer and something as good and cheap of an attack piece as Q-drone with HMG. Any advice on building and playing lists for vanilla CA would be helpful, I hope there's not just onyx plaers left in this world : )
  5. Thanks for your answers, with this in mind I would hardly ever not take ML Noctifer.
  6. So I've done quick search through the forum and didn't found the answer, but it should have been answered somewhere. example: in active turn model A moves, and is shot at in aro with a missile launcher, and there is a model B which is friendly to model A and is caught in a blast, but performs no action. If ML hits - then both models of active player are hit, but what would happen if ML shot is hit, but is beaten in FtF roll by active model, would ML still hit inactive model?
  7. That's just great, a model made from this could be interrsting addition to aleph, I can even imagine it being something like TO infiltrating CC oriented version of proxy with some interresting combination of CC skills, kind of sad that it won't be done as a miniature, the art is just purely awesome though.
  8. To not create another topic - is it possible to repair AC2 with engineer as per rules for cancelling Damaged state?
  9. Strange, D-charges and T2 ccw don't have anti-materiel trait here on the wiki, thank you for explanation! http://infinitythewiki.com/en/Weapons_Chart
  10. I'm not sure how this should work, "An AC2 can only be damaged by CC Attacks with CC Weapons possessing the Antimaterial Trait." and D-charges. because in CC mode D-charges don't have an Anti-materiel trait, and the mission says specifically about CC Weapons, so D-charges aren't able to damage AC2? if that is so, then you can onle damage an AC2 with DA or EXP ccw, right? (I haven't seen an AP+DA templar ccw on any model yet)
  11. The one does not simpy makes an adequate name for batrep But I would like to share mine anyway
  12. Didn't like the original pose of legate from starter box, so made it a bit more dynamic and a bit less edgy by bending it's right hand and some cutting and filling with green stuff on it's left.
  13. I play vanilla CA only for now, and my lists are almost always consist of a main combat group with EI aspect or a TAG and a second group with 1-3 models reserved for fueling first combat group with orders, or ARO pices like noctifer with ML. Now, since my meta shifted to more of 'spam' lists, I'm attemting to build some 14-16 order lists for tournament play, and I kind of not sure what wuold be better: to have main group with 9-10 orders, and a secondary group of 4-6, and what kind of units would better work in secondary group. On the other hand, I think of building lists with 7/7 or 7+active lt order/8, but not sure if that's good with 80-ish points model in a list. I'd like to know how you hadle allocation of models with 14-16 order lists, both with even and uneven split between combat groups, mainly for non-sectorial armies, since with link teams it is easier to run smaller combat groupsand not be down on order efficeincy. there are some examples that I have in mind: for even split: Combined Army ────────────────────────────────────────────────── GROUP 17 1 SHESKIIN Red Fury, Pulzar, D-Charges / Pistol, DA CCW. (0 | 51) Q-DRONE HMG / Electric Pulse. (1 | 26) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) NEXUS Lieutenant Hacker (EI Hacking Device) Combi Rifle, Nullifier / Pistol, Knife. (0.5 | 24) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) ÍMETRON . (0 | 4) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) GROUP 27 UMBRA LEGATE Spitfire, Flash Pulse / Pistol, DA CCW. (1.5 | 41) MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) KURGAT (Operative Group) Mk12, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 23) NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32) R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) ÍMETRON . (0 | 4) 6 SWC | 299 Points Open in Infinity Army Combined Army ────────────────────────────────────────────────── GROUP 17 1 ANATHEMATIC Lieutenant Hacker (EI Hacking Device) Plasma Rifle, Nanopulser / Pistol, Shock CCW. (0.5 | 88) Q-DRONE HMG / Electric Pulse. (1 | 26) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) ÍMETRON . (0 | 4) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) GROUP 27 MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33) UNIDRON Spitfire / Pistol, Electric Pulse. (1 | 18) KURGAT (Operative Group) Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 17) NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32) R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) ÍMETRON . (0 | 4) MORAT Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 16) 5.5 SWC | 299 Points Open in Infinity Army and for 9-10/4-5 order split Combined Army ────────────────────────────────────────────────── GROUP 110 1 ÍMETRON . (0 | 4) ÍMETRON . (0 | 4) R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) CHARONTID Lieutenant (Multispectral Visor L3) HMG, Nanopulser / Heavy Pistol, Knife. (2 | 79) ZERAT (Forward Observer) Boarding Shotgun, Grenades, Antipersonnel Mines / Pistol, Knife. (0 | 22) UNIDRON Spitfire / Pistol, Electric Pulse. (1 | 18) MORAT (Forward Observer) Combi Rifle / Pistol, Knife. (0 | 15) MORAT Hacker (EI Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 22) GROUP 25 NOCTIFER Missile Launcher / Assault Pistol, Knife. (1.5 | 32) Q-DRONE HMG / Electric Pulse. (1 | 26) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) KURGAT (Operative Group) Boarding Shotgun, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 17) 6 SWC | 300 Points Open in Infinity Army Combined Army ────────────────────────────────────────────────── GROUP 110 1 ANATHEMATIC Spitfire, Nanopulser / Pistol, Monofilament CCW. (2 | 81) MAAKREP TRACKER HMG / Pistol, Knife. (1.5 | 33) DĀTURAZI Chain Rifle, Grenades, Smoke Grenades / Pistol, AP CCW. (0 | 14) ÍMETRON . (0 | 4) ÍMETRON . (0 | 4) IKADRON (Baggage, Repeater) 2 Light Flamethrowers, Flash Pulse / Pistol, Electric Pulse. (0 | 9) R-DRONE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) NEXUS Lieutenant Hacker (EI Hacking Device) Combi Rifle, Nullifier / Pistol, Knife. (0.5 | 24) SHROUDED (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25) SHROUDED (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 25) GROUP 24 Q-DRONE Plasma Rifle / Electric Pulse. (1 | 25) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) 5 SWC | 297 Points Open in Infinity Army
  14. Thank you all for replies. I've tried to find some aro piece what would be effective without spending orders on it, gonna try to use suppressive fire more, and I think it's time for more lists with Avatar
  15. I'm trying to find some efficient ARO pieces for vanilla, and it's hard to consider something else when you have a ML noctifer, and since we're not onyx or shas and it's AVA is only 1 I feel like I need something more for ARO. Sogorat feels like a really good one with its TAG-like ARM/BTS, good BS of 13 and an automedkit on PH 15, but it costs a huge amount of points and that's not a good thing considering I always take either charontid or anathematics, sometimes a TAG, and my meta has a lot of 14-16 order lists. I only played a couple of times agains Azrail, and it ate up about 3-4 orders to kill with charontid HMG, and in one game where my opponent had a feuerbach Sogorat it was literally the last model standing for morat player at the end of the game. I know that Q-drone is good in ARO, but I kind of get more use out of it during my active turn, and it tends to just get hit by some MSV+smoke, TO camo, or just get its LoF blocked and doing nothing. I would like to hear some toughts on ARO units in vanilla CA, but espescially about sogorat..