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About Audun54

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  1. Got my first game for Echo Commodule in, love that the result hinged at the end on a single die roll:
  2. That was my thought as well, just wanted to make sure. Sadly this limits my ability to rain Uragan death from across the board. Thank you and @ToadChild for clarifying this matter for me.
  3. Does the Restricted Range rule apply to Guided Shots as well since they usually ignore range of any kind? I feel that the 32 inch restriction applies as well but I am curious if that is actually the case.
  4. Mission states that all weapons with the Stun ammo can inflict Immobilized-1 but I wonder if that applies to Flash Pulse. It still uses the Flash ammo but if I remember correctly HSN3 changed it so that all Flash weapons are Stun. Does this mean a Warcor could actually fulfill objectives in Hunting Party?
  5. Since it is still early, my speculation will be pure wishlisting on my part and now reflective of current reveals: Ariadna: Vet Kazak or Ojotnik Scout resculpt Haqq: Kawarij HRL or Spitfire Yu Jing: resculpted JSA starter or Shikami PanO: Joan Tohaa: Sukiel box Combined: Rasyat resculpt Aleph: Andromeda Nomads: Riot Grrls box Again, most of these are just personal wishes but a man can dream.
  6. @macfergusson Exactly! That little guy has had more crits than the rest of my army combined it seems. Best moment is still killing two Jaguars and Senor Massacre with a lucky spec fire
  7. Uragan Mul, love this guy to death. Even if he can barely hit a barn, the amount of orders he absorbs and the fear he creates is awesome.
  8. Another thing to consider is that cavalry is actually quite useful in undeveloped terrain since a horse is better able to navigate difficult terrain then most common wheeled vehicles. So I could see Ariadna in general still using cavalry at least in a mounted infantry role similar to Eastern European militaries during the interwar period.
  9. You were probably looking at the list I posted, which was not meant to be efficient at all
  10. You are certainly not alone, that would be awesome Proper Gendarmes for the win!
  11. Could the model he's holding be the female Zhanying? Unless I missed it we've only seen the render so far.
  12. Ariadna ────────────────────────────────────────────────── GROUP 14 3 3 EQUIPE MIRAGE-5 . (2 | 69) MARGOT AP Rifle + Light Grenade Launcher / Pistol, Knife. (37) DUROC 2 Chain Rifles, Grenades, Smoke Grenades / AP CC Weapon. (32) DOG-WARRIOR 2 Chain Rifles, Grenades, Smoke Grenades / AP CCW. (0 | 27) DEVIL DOG Chain Rifle, Smoke Grenades + 1 K-9 Antipode / AP Heavy Pistol, AP CCW. (0 | 30) K-9 ANTIPODE AP CCW. (7) 112 Light Shotgun / Pistol, CCW. (0 | 12) WULVER Mk12, Grenades / Pistol, AP CCW. (0 | 37) WULVER T2 Rifle, Grenades / Pistol, AP CCW. (0 | 33) GROUP 24 1 ASSAULT PACK . (0 | 25) HANDLER Rifle, Smoke Light Grenade Launcher / Pistol, Knife. (- | 10) x3 ANTIPODE AP CC Weapon. (- | 15) COLONEL VORONIN Lieutenant Rifle / Assault Pistol, AP CC Weapon. (0 | 21) KAZAK DOKTOR Rifle / Pistol, Knife. (0 | 13) SPETSNAZ (CH: Mimetism, AD: Parachutist) Boarding Shotgun, Grenades / Pistol, AP CCW, Knife. (0 | 33) 2 SWC | 300 Points Open in Infinity Army Here is the most wolves I could fit into a vanilla list. It is very easy to forget that Mirage 5 is an exception to the normal werewolf limit. But yes if we include Voronin's wolf there are 8 full wolves and two partial ones. Obviously the combat groups can be switched around, here is the army code to make that easier, MwBgjAPqIVBMBSOBWAHA1BOdBCMA2JAFkVWAHYEcjDy5C4bMq5mVkMsXKVhOOccHsj6pUhAAJgOjMBmCEcyEAnL50Q8szw8io4Lj5xWq/IgkSgA=
  13. Destructible scenery is awesome Also, we still have the mythical Kazak bikes/cavalry (I still want cavalry because it feels weird to have Cossacks without their other half) coming.
  14. So I was bored and decided to go through the original post and see if I could find the scenarios again. I've used the same text where applicable but all the links are current. Unfortunately I could not find all of the scenarios listed. My thanks to @descrii for making the original list and all of the creators for the scenarios. Scenarios by panzerkunst This is a random mission generator where both players roll after deployment to find out what their objectives will be. It's very well regarded in the community! A "Blackhawk Down" style mission where one player rescues a downed pilot in the other player's territory, with the added complication of a popular LT on the rescuer's side. Panzerkunst's "Cascading Scenario" is a series of linked games. Jack ALEPH's experimental TAG. There's a dangerous nanite leak! Lock that thing down and program the nanites to work for you. The deployment of a nano-virus has immobilized everyone! Get the drones in there and unlock your troops before the enemy can unlock his. There's a samurai for hire standing on a box I need. Go and get it, and maybe get the samurai, too. Hide-and-Go-Seek with guns. The recon player tries to get LoF on the ambusher, and the ambusher tries to stay hidden and make the recon dudes dead. A Predator-esque scenario where the "hunter" tries to exterminate the "prey," who tries to silently eliminate hunters one by one without witnesses. A storm knocks visibility down while your forces are scattered in a weird R&D Facility. Hilarity ensues. Scenarios by HairyDave Scenarios by MysteryCat/descrii Scenarios by descrii The defender must hold a road long enough for a convoy to arrive and pass through at high speed. The attacker wants to destroy a particular truck. The enemy has parked a great badass tank in a congested location and we're sending you to kill it by any and all means. A VIP is refusing to play ball, so the Attacker is dispatched to kill his bodyguards and beat the hell out of him. The Defender moves to intercept the Attacker and prove to the VIP that he's well-protected. A scientist the Attacker was trying to steal from the Defender got lost in mafia-infested territory. Find him and bring him out! The Attacker has located an office where REM pilots go to work and plans bloody, bloody vengeance on the REM jocks. This scenario has a Kill-Team style infiltration mechanic. Scenarios by Dude These are some very generic objectives the players can choose before a game. Scenarios by Michel An in-depth treatment of indoor warfare. Scenarios by Athanandros Conceived as another scenario for the zombie campaign (see Descrii's scenarios), this one takes place in a laboratory where scientists may have developed a cure just before being overrun by zombies made even more bloodthirsty than ever! Scenarios by KingKaneda Cooperative Scenario: Zombie Survival[/url] A video game style zombie fight where multiple players fight impetuous zombies that enter through gates. Features different types of zombies (spitters, tanks, etc.) like in some video games. Scenarios by DrHobo Left4Infinity[/url] A video game style zombie fight, similar to the one by KingKaneda, but in which each player plays only 1-3 models, so it has an RPG feel. Scenarios by Proteus The Defender tries to sneak through an embassy district with a McGuffin at night and the Attacker tries to take him down quiet-like. Most of the board is low-viz and weapons other than sniper rifles and CC are penalized. Scenarios by Asreon There are four vaults damaged by a lightning storm. Break into the vaults and find a prototype thingie before the enemy does. Scenarios by Lone Pathfinder The slow progression of scenarios with the end goal to find a way to communicate and turn an Alian race away from EI. Or to stop that from happening. Imagine the risk to CA! Scenarios by LouiseDePointe Scenarios by Locksmith
  15. Mirage-5 resculpts. I want my MA 2 airborne murder puppy to look as scary as he is. Other than that, Kazak starter.