YoJamesBo

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About YoJamesBo

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  1. I would read K1 not to apply the Fatality bonus as well, yes. Which is sad. The existence of the Overdron is the same reason I've never gone for the lone Xeodron, but really, they fulfill very different roles. The Overdron is happiest providing long range fire support, whereas the Xeodrons' primary weapons are best at medium range. Plus, as you observe, the Blitzen provides an add'l deterrent and the Heavy Pistol gives the Xeodron a short-range option. You could run both and still have room for other fun stuff as well: Onyx Contact Force ────────────────────────────────────────────────── 10 OVERDRON 2 Heavy Rocket Launchers / . (2 | 57) STALDRON Flash Pulse / Knife. (0 | 0) XEODRON Red Fury, Blitzen / Heavy Pistol. (1 | 59) STALDRON Flash Pulse / Knife. (0 | 0) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON (Forward Observer) Plasma Carbine / Pistol, Electric Pulse. (0 | 15) UNIDRON Plasma Sniper Rifle / Pistol, Electric Pulse. (1.5 | 24) UNIDRON K1 Combi Rifle + 1 TinBot A (Deflector L1) / Pistol, Electric Pulse. (0.5 | 17) NEXUS Lieutenant (Specialist Operative) Combi Rifle / Pistol, Knife. (0 | 16) NEXUS Hacker (EI Hacking Device) Combi Rifle, Nullifier / Pistol, Knife. (0.5 | 24) UMBRA LEGATE Hacker (Hacking Device Plus) Boarding Shotgun, Flash Pulse / Pistol, DA CCW. (0.5 | 43) MED-TECH OBSIDON MEDCHANOID Combi Rifle, D-Charges / Pistol, Knife. (0 | 23) SLAVE DRONE Electric Pulse. (0 | 3) SLAVE DRONE Electric Pulse. (0 | 3) 6 SWC | 299 Points Open in Infinity Army
  2. So, I've been toying around lately with the idea of tossing a single Xeodron into covert-ops-oriented OCF lists to provide some heavy support for my specialists. The Red Fury fellow, especially now that ITS9 has pumped the damage value on his boom stick, has been calling to me. Have any of you folks had success with running a lone Xeodron in OCF (or vanilla, I suppose!) and, if so, what profile do you tend to use and what roll does he tend to fill (offensive/defensive/something else entirely)?
  3. Not screwed at all if you aren't a perfectionist, you can't really see the covered areas anyway. I assemble everything so I can actually play the game, and then paint when I have the time and inclination (which is rarely). Never had a problem. As to the broader question of painted vs. unpainted, my view is that the rule should be different strokes for different folks. Infinity is a game that also overlaps with a hobby--mini painting. I think it's great that many people have the time and sustained interest to not only paint their minis, but in some cases craft them into exquisitely detailed works of miniature art. That's terrific. Seriously. My best friend is a stupidly-skilled, tournie-winning painter; I really enjoy his work. But I am not one of those people. Most days, I'm happy if I have enough energy to read a few pages out of a book after I'm done with work, exercise, cooking, quality time with the missus, and whatever other chores/errands demand my attention. And if I have to choose between getting in a game on a Thursday night a couple times a month or sitting and painting, I'd prefer to actually play the game. If you don't want to play against my mostly painted OCF, or against my wholly unpainted Tohaa or Steel Phalanx? Fine, cool, that's on you. I'm not going to force you to be my gaming buddy. I think that fellow above really nailed it though: folks who are into the hobbying aspect of the game should be careful about "paint-shaming" insofar as it has the potential to alienate new players. I'm old enough now that I give exactly zero shits about what any of the rest of you think about my army (or about anything else, really), but if I were an 18 year old kid just getting into things and I ran into that attitude...???...well, I think I'd pass and go do something with my time where I don't feel like a bunch of ubernerds have taken it upon themselves to judge me for not living up to their standards of what is and isn't acceptable in their corner of a corner of the gaming universe.
  4. No, absolutely, Ariadna isn't going to suffer regardless of whether someone's got Army up on their phone.
  5. Hey man, I'm operating from what the Wiki says. And you're responsible for that, right? It says your troopers' Cost and SWC are private. It doesn't say your list totals are private. Those are two different things. I'm not trying to be a dick--really not, I'm trying to understand!--but words have meanings and I think we should be grappling with what they actually say. Either way, I think there's a problem here: I cannot think of a unit (offhand, feel free to correct me since I'm not someone who sits around and memorizes these things!) whose point value (not talking SWC here) varies based on a trait that's independently classified as private (e.g., Lieutenant). Thus, absent a holoprojector (which many armies don't even have access to), your opponent can with very little effort use Army to compose a picture not of what your troops might be worth, but exactly how many points they're worth. That, to my mind, undermines the classification of their Cost as private (whether individually or the aggregate), and it gives your opponent the ability to then look to what could possibly be hiding based on the points left over. For lists that are using only 1-2 hidden/AD units, that's a real problem. If you can tell me why I'm wrong, I'm all ears. Appreciate your input! EDIT: Came up with two Van Zant (EO), and the MO (CoC), I think my point still stands their examples notwithstanding.
  6. Put differently, your answer is, "I can't." Look, duder, I don't want to be a jerk to you because I usually like your posts on the forums, but when you come out and accuse me of advocating the dickiest dicktastic dickery that dicks ever dickified, that's what I'm going to give you in return.
  7. Please point us to where the rules state that only the "true nature" of your troops' Cost and SWC is private. We'll wait.
  8. First, let me be clear that I was talking about sitting there on your phone and trying to add up points values to suss out what's missing. I am not talking about players who have put in the time to learn the game, the factions, etc., and can look at an opponent's force and make educated guesses about what else they might have. To answer your question though, I would say the spirit of the game as I understand it based upon the rules on private information coupled with what information is provided on courtesy lists via Army. Look, I suspect that a lot of the disagreement here stems from the fact that we are being told two contradictory things: 1) Your troops' Cost and SWC are both private information during a game. 2) Your opponents may obtain your troops' cost and SWC by accessing publicly available materials. In other words, if I deploy a Fusilier HMG, you don't have any right to know its Cost or SWC--none--it's not something that I have to tell you if you ask. But there are folks on this thread pointing out that you can just go look it up on Army, along with everything else I deployed, with the aim of figuring out if I'm hiding something. And they're not wrong. In fact, I don't think either side here can be proven objectively wrong absent a ruling by CB, and so I don't think either will win out anytime soon unless someone there decides to speak up. My position is simple: since troop Cost and SWC is considered private information during the game and it's not provided on the courtesy list, you should not be looking it up during the game. The end. I see the merit of the other argument, but--to me--it stinks of trying to exploit a loophole, and it leaves a bad taste in my mouth. I understand if you disagree with me on that, but hey, gonna stick to my guns here. I think there's a tangential point that's unrelated to rules, etc., but that bears mentioning in this age of omnipresent smart phones: poking around on your phone for extended periods of time when you're supposed to be playing a game with another person (and, at a tournament, a timed game) is effing rude. Put down the goddammed screen. Wait, what's that? Sarcasm? Well shit, guess you're right, bro. I concede all your points! And I'll concede any further points you have to make too because I just can't stand being humiliated by a clever guy like you. YOU DA MAN!
  9. If I notice someone doing it to me, I'll just make a mental note not to play against them in the future when given the choice. It's a behavior that's up there with rules lawyering in my book, you tend to see it in those people who just have to have every single advantage they can get their fat greasy fingers on. And if that's the kind of person you are? Pass. I ain't got enough minutes left in my life to be wasting them on the likes of you. It may well be within the rules, but it is definitely--to my mind--against the spirit of the game. Hidden shit is supposed to be hidden--that's why you don't get to see it. If you were supposed to know what I deployed, I would have told you. Don't go crunch numbers to try to figure it out; just play the damned game. I promise that whatever I've held back will jump out and shoot you eventually.
  10. YES!!!!
  11. I'm really glad I'm not a Bakunin player right now. Not that $16 or whatever it is is an issue for me, but because I dislike being compelled to pay for things I don't want/need. Of course, I did shell out for the Overdron--but I still haven't assembled those derpy bots.
  12. With Onyx, I'd be careful not to discount the Malignos as assassins if you're going first. People forget about them, but they're really solid troops. For a tank, I'd be tempted to look to a Xeodron in a Haris link. He's got relatively high mobility due to superjump and order efficiency, and you can force your opponent to come through another TAG to get to the big guy. That ain't nothing.
  13. Gotcha, thanks!
  14. Looking over these, am I right in thinking that List A doesn't have links in it? Or am I missing something there...?