Loricus

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About Loricus

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    I Am as Aleph Remade Me
  • Birthday 05/25/1993

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  • Location United States of America, Oregon, Medford

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  1. Wouldn't they be -12 to hit?
  2. I like list 1 but I feel like I want a Spitfire or HMG somewhere. Can the Zhanshi ML change to HMG or MSR without too much trouble? Edit: Rule 1: play the things you like.
  3. I often pick second turn. Maybe most often. Two of my main reactive peices are Azrail Feuerbach and Hafza HRL (usually unlinked). If that sounds bad you might have gotten used to some crutches. Sometimes people think you need MSV2 to be balanced. Sometimes smoke. Sometimes ODD. Sometimes Chain of Command. Each time it's a crutch.
  4. If Bakunin ever strays from their anime bubblegum psycho bitches underground etc. etc vibes for realism or sensitivity I will be upset.
  5. I actually do have a method to it. There are "valuable" "possible" and "unlikely" medic targets, based on value and positioning. In the list I made only the Wildcat HRL was valuable, and hardly so, while both Hellcats were unlikely. That's not worth a doc for me. Intruders, on the other hand...
  6. It's so illegal outside of Bakunin I can't even say it.
  7. Doctors are for people who get shot, I don't need that type in my squad anyways.
  8. Units like Sekban and Druze have been rebalanced entirely to be modern. Druze, Bashi, Hafza, Jannisary and Djanbazan have new equipment that was previously non-existent or rare. That's not including Odalisks, who had the Haris SWC rebalanced to keep modern. Or Brigada. Or the new character. Or that Holo 1 in link was updated, something only relevant to Qapu. Or the Hafza linking rules. We'll see if they actually never get more stuff, but I couldn't expect them to keep up the pace of Qapu updates that we've been getting. So far, when they come out with new equipment they add something to Qapu to keep modern.
  9. If you're a stickler for orders you can drop the Gecko but I wouldn't. Jurisdictional Command of Corregidor ────────────────────────────────────────────────── 8 WILDCAT Engineer Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 23) WILDCAT Lieutenant Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | 19) WILDCAT Heavy Rocket Launcher / Assault Pistol, Knife. (2 | 20) GECKO Mk12, Chain-colt, Blitzen / . (0.5 | 54) GECKO PILOT 2 Assault Pistols, Knife. (0) HELLCAT Boarding Shotgun / Pistol, Knife. (0 | 21) HELLCAT Hacker (Assault Hacking Device) Combi Rifle / Pistol, Knife. (0.5 | 28) ALGUACIL Combi Rifle / Pistol, Knife. (0 | 10) SALYUT Hacker (EVO Hacking Device) Electric Pulse. (0.5 | 25) 3.5 SWC | 200 Points Open in Infinity Army Always use the thing you want to use.
  10. Taskmasters compete for a HI HMG on Vanilla but the size and cost decrease make it not a clear choice. A lot of people don't want to pay for low CC ability and a heavy pistol. The HI HMG is still a tough unit type to beat in effectiveness, and the things that make the Brigada look bad no longer do outside of the link. Hospitaller HMG for example is hurt by Frenzy too much. @Blimps It adds a weakness to KHD and a massive resistance to the much more common HD and AHD. KHD can also only hurt the hacker, and with tinbot it's not a great chance to actually kill it as it move-hacks out of the repeater. Even through a repeater the Brigada is on the same mods (-6) but higher B. A gun would be more dangerous frankly. If someone can see you shoot them with a machinegun before you use supportware. It's a bigger problem for defensive links.
  11. If you take the hacker just for a specialist, I suggest you figure out playing without a linked specialist instead. It is way too expensive and with just a Combi doesn't add enough.
  12. In general, you want to keep a full group 1. Your second group should be people that can complete their goal with as few orders as possible. This can be a hacker, long ranged support, a warband, something like that. I usually have 1-2 units that can do something and 1-2 units that don't need to activate. Here some some examples, each group is a different possible choice. Note that Saladin wants to be in group 1 to take advantage of his Strategoes 1 order. Haqqislam ────────────────────────────────────────────────── GROUP 14 DJANBAZAN Sniper Rifle / Pistol, Knife. (0.5 | 31) NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12) NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12) FIDAY Rifle + Light Shotgun, Smoke Grenades / Pistol, DA CCW, Knife. (0 | 31) GROUP 24 AZRA'IL AP HMG / Pistol, Knife. (2 | 41) SHIHAB REMOTE HMG / Electric Pulse. (1 | 25) NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12) NAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12) GROUP 34 HAWWA' Hacker (Assault Hacking Device) Boarding Shotgun, D-Charges / Pistol, Knife. (0.5 | 26) SHIHAB REMOTE HMG / Electric Pulse. (1 | 25) GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16) NASMAT Electric Pulse. (0 | 3) FANOUS REMOTE Flash Pulse, Sniffer / Electric Pulse. (0 | 8) 5 SWC | 254 Points Open in Infinity Army Doctors can use a small order pool to heal a guy or 2 each turn. A SK specialist can use a few orders to complete an objective. Slower fire support units like Djanbazan and Azrail and use the pool to shoot or reposition. TR remote, Naffatun and Djanbazan sniper often don't need to be activated (depending on how you play) and can generate orders for the other units. Fiday (even more heavily based on play style) can do what they need to in very few orders. In every case the "important" one can be swapped to the main group if their orders dry up. And in every case being able to accomplish something before touching your main orders can be a huge advantage.
  13. If you are taking a HI link, you want a hacking device with supportware. Brigada save you 18 points and a combat group slot by having it in the link instead. In that way, a regular hacking device is one of the best for HI links, especially if you are playing with 10 models, as that combat group slot becomes more valuable. Mixed with the Tinbot B the hacking device puts all but the best enemy hackers to shame. This is a powerful thing to have on a hacking vulnerable HI link. To make it clear: most teams do not have a unit that can safely hack a Brigada link with a Tinbot and hacker. Hacking is a big weakness on HI, but so are close range monsters. Units with good CC or a mix of shotgun and visual mods can hit a HI team hard. A DTW (that has 2 B due to link bonuses) stops it short. Myrmidon, Ninja, Igao, Kanren, Oniwaban, Bandit, Bran, and any shotgun SK no longer become viable counters without an additional smoke or flanking maneuver. 2 W and 4 ARM mean the Brigada is unlikely to die in one hit, but two guarenteed 13 damage fire hits almost never leave a lighter unit alive. On top of that, Courage means you can't get rid of them without killing them if the Corregidor player wishes. What this combination of skills (Hacking Defense, DTW Defense, Courage) adds up to is the negation of most tricks to subvert the Brigada's strengths, forcing your opponent to fight them head on. This is Corregidor doctrine. I rate the HD with Tinbot B to be one of the best HI link support options. Matched with doctor, maybe superior. It's something that would need to be carefully added to a unit to prevent it from being too strong, and I'm glad my faction got it. I rate Brigada as tied for best HI link excluding Frenzy HI. Edit: That's my take on the link Thanks for the review keep them coming!
  14. A distinctly Qapu character would do a lot for the faction.
  15. Here's my alternative assault Ghulam link. I know defensive links are popular but I've taken on Hospitallers and won with these guys. E/M one and shotgunned the rest thru him. Took on a Crusader dropping behind with only 2 casualties as well. They always do well but that was a good game. Qapu Khalqi ────────────────────────────────────────────────── 3 GHULAM (Deployable Repeater) Rifle + Light Shotgun, E/Mauler / Pistol, Knife. (0 | 14) GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16) HAFZA Spitfire / Pistol, Knife. (1 | 22) 1 SWC | 52 Points Open in Infinity Army With 5 men. Either Hafza can swap with Leila. Qapu Khalqi ────────────────────────────────────────────────── 5 GHULAM (Deployable Repeater) Rifle + Light Shotgun, E/Mauler / Pistol, Knife. (0 | 14) GHULAM Doctor Plus (MediKit) Rifle + Light Shotgun / Pistol, Knife. (0 | 16) GHULAM (Forward Observer) Rifle + Light Shotgun / Pistol, Knife. (0 | 13) HAFZA Spitfire / Pistol, Knife. (1 | 22) HAFZA Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 18) 2.5 SWC | 83 Points Open in Infinity Army Just a link option that takes very few models to buy (just Hafza, which work well with Djan for later anyways). It can be easily done keeping under 200 points as well. Sekban are my favorite link and tied for my favorite models. The size thing is unfortunate but I just pretend that they live on a station that has no artificial gravity (maybe a drydock?) so they are physically smaller. They are well within human size.