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About Natsymir

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  1. I knew that. But the Hassassin Fiday also has Stealth, and the rules for Stealth says the following: " If the Movement of the trooper with Stealth ends in base to base contact with an enemy and declares any non-Movement Short Skill, then the enemy can only declare CC Attack, Dodge, Reset, or those Skills that can be used in Engaged state. " So it was a mistake on my part to drag marker state into it, apparently it works just as well if you're visible to the enemy at the start of the order.
  2. A well-placed Lasiq or Lasiq sniper will murder most warbands, especially those with Dogged. Remember that Muttawi'ahs have pistols. In some cases, it's better to use them than your chain rifle, either to increase your chances of survival or for the possibility of hitting twice. A Farzan minelayer would at least bleed some orders from them. Asawiras are quite effective, or Ayyar backed up by a Doctor, in that they can afford not to dodge the chain rifle, but shoot back instead (especially good in the Ayyar's case due to Viral pistols). If they lose a wound, it's not the end of the world. Though not ideal, remember that a Fiday has surprise attack, a knife (for shock damage), and stealth, so if he starts in marker state and moves into close combat, you can -not- shot him with a chain rifle. He could easily kill Morlocks, but can't face Galwegians of course. Edit: of course to go after warbands with your Fiday isn't a good trade at all, I'm just saying it could work in a pinch. I'd try to bait the warbands. Set a good ARO up with shock or viral, and reveal a Farzan or something in the middle of the table, to force the warbands to move toward that model, and into your AROs. That's the thing with Extremely Impetuous, a skilled opponent can dictate your movement.
  3. The only thing I'd change in that list is to make the Barid the Killer hacker instead of the Govad, as the Barid got the amazing Lightning program that gives him a good chance if he has to face another Killer hacker in ARO.
  4. I'd consider running the Govad HMG solo for cammo hunting, then a full defensive Ghulam link, and an Asawira+Muyib haris link. The Govad's lack of a Doctor is what ruins them for me, too. They've got a lack of specialists in general, I'd rather have at least two in my core link.
  5. It's a very good point, but I counted on the Assisted Fire basically being free in this case, as I most often run a Barid Hacker Lieutenant. Still, you're right, I'd only try this if I couldn't find a better solution.
  6. Thinking on it again, I feel sceptical about any Speculative Fire with LGL, as the Proxy can dodge it, -and- have No Wound Incapacitation. I have to hit her with Shock ammo, if at all possible. I also feel sceptical about getting into 24" or better range - I often find that hard when a Proxy Sniper has me pinned down. That being said, you've all still given me a plethora of good ideas! The problem might have been that I've insisted for years of playing on taking on snipers with snipers, and maybe that's been a huge miscalculation on my part all along. I'll definitely try Djanbazan or Govad with HMG, or maybe the Shihab Remote with Assisted Fire, as it gets Shock ammo then.
  7. In vanilla, how do you best deal with obnoxious enemies with Cammo/Mimetism/ODD? I especially struggle against the Proxy Sniper, my nemesis, and generally any ODD sniper, but ODD guys dug down in cover in suppression fire can be infuriating too. The obvious option is the Djanbazan, but which profile to use? I've often employed the sniper, but I feel he's underperforming a bit too be honest, even though he should, on paper, be great in sniper vs sniper duels. Maybe the HMG or even Shock Marskman Rifle would be a better choice? The Govad doesn't hold a candle to the Djanbazan obviously, unless someone would disagree? I've thought of using the Govad Sniper as she's much cheaper, plain and simple, but for those 6 points more you pay for the Djanbazan you get -Shock Immunity- -and- MSV2, both of which are huge when your goal is to deal with snipers. On squishy targets with ODD but not Cammo/TO Cammo, Reverends for example (who are often Lieutenant, to boot) it sometimes works to just drop a Fiday down next to them and go Allahu Akhbar, but that's a risky strategy, and arguably not the best use for a Fiday. The Shihab Remote with Assisted Fire can mitigate enemy mimetism somewhat, due to it ignoring cover. I found it capable of taking down moderate threats, but anything with ODD is beyond its capabilities. I've thought of putting a Halqa with a Light Grenade Launcher down prone behind a ledge somewhere centrally on the board, then it could threaten almost everything with speculative fire in sweet spot. Maybe Hassassin Ayyar with sniper rifle could be somewhat effective, due to him being hidden as other models, and his brutal surprise shot? The Maghariba Guard with its high BS can, of course, often just brute force grind down entrenched enemy snipers, even if they've got ODD. Getting into that 32" range band isn't too difficult. t's gonna be Burst 4 at effective BS8, so not great, but doable. Theoretically, the spitfire Asawira can do this too, but it's less durable and, importantly, it's more difficult getting into the spitfire 24" range band. Edit: I realize Armand le Muet, and to an extent Knauf, are among the best snipers vs other snipers in the game. If I get frustrated enough with the damn Proxy Sniper, I'll use them, but I wanna explore what options I have without them as they feel out of place in Haqqislam to me. What are your thoughts on this topic?
  8. Has the Azra'il with Feuerbach any reason for existing whatsoever, though? The AP HMG one just seem superior in every way.
  9. I actually think the Maghariba Guard could cause Steel Phalanx some problems. Viral ammo is good, too, not to mention the Hunzakut with his deployable repeaters. Also, the Bashi Bazouk with e/maulers - god, I forgot that profile even existed. Now I'm sad I chose to play Bahram instead of vanilla in tomorrow's Tagline tournament
  10. You place a model with holoechoes in total cover behind a building, but -close to a corner-. Then you put him in suppression fire, thus breaking his holoechoes. At the start of your enemy's turn, you get to make the holoechoes reappear, and switch them around in a 2" or so area (don't remember exactly) so your opponent won't know who the real model is. This doesn't break suppression fire, however, and that means you can make the -real- model now be placed in the corner, so that he can treathen whatever's on the other side with his suppression fire. It's a crazy good tactic, but I consider it rules abuse because it uses several loopholes in the rules in order to work.
  11. So Haqqislam's got a whopping -3- units with Holoprojector lvl 2: Husam Yasbir, the Hassassin Ayyar, and Bashi Bazouks. But I've had a hard time making the most out of this. I do know some tricks, sure, but I'd love some more tips. Here's what I've discovered. - Holoechoes, of course, gives surprise shot and an ability to disguise your model, as per holoechoes 1. The disguising part would be more appropriate for a discussion about Hafzas, so it's -not- what I'm after in this thread. - Holoechoes can be used to clear mines. - Holoechoes can be used as part of (what I'd consider) a rules abuse, to let a model in suppressive fire suddenly appear in a corner with Line of Fire to the enemy, due to his position being switched when his holoechoes reappear when not being seen at the start of the inactive turn. - The most obvious use for Holoechoes would be to make your enemy hit the wrong model. In practice, I find this much less useful than it should be, because it's such a gamble to take - though I guess it could work well if your enemy's only got burst 1 and you're using the Ayyar, who's more resilient. In a pinch, I guess you can use it with your Bashi Bazouks so that they can airdrop in even in line of sight to an enemy model. I've done this, with mixed results. can you use holoechoes to disguise eachother? If you place three on a line like so; 1-2-3, will an enemy positioned like X->1-2-3 only be able to see holoecho 1, and thus be unable to shoot the real trooper (number 2)? Cause I could see that being really useful sometimes. What are your best holoecho tricks? Have you discovered or realized something I haven't?
  12. if you're gonna run a Muyib link, I'd say the most essential component (except for the doctor) is the profile with Spitfire and X-Visor, because it gives you a whopping -5- dice to throw around in Face to Face rolls. The two minelayer profiles are both excellent, too, giving the link a lot of flexibility. Here are three builds I like for the previously mentioned Asawira haris link: Hassassin Bahram ────────────────────────────────────────────────── 3 MUYIB (Minelayer) Rifle + Light Shotgun, D.E.P. Antipersonnel Mines, E/Mauler / Pistol, Knife. (0 | 24) MUYIB Doctor Plus (MediKit) Rifle + Light Shotgun, D.E.P. / Pistol, Knife. (0 | 27) ASAWIRA (Fireteam: Haris) Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 44) 2 SWC | 95 Points Open in Infinity Army Hassassin Bahram ────────────────────────────────────────────────── 3 MUYIB Doctor Plus (MediKit) Rifle + Light Shotgun, D.E.P. / Pistol, Knife. (0 | 27) MUYIB Rifle + Light Grenade Launcher (Normal and Smoke Ammo.) / Pistol, Knife. (1 | 23) ASAWIRA (Fireteam: Haris) Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 44) 3 SWC | 94 Points Open in Infinity Army Hassassin Bahram ────────────────────────────────────────────────── 3 LEILA SHARIF Hacker (Killer Hacking Device) Shock Marksman Rifle, D-Charges / Breaker Pistol, Knife. (0 | 20) ASAWIRA (Fireteam: Haris) Spitfire, Nanopulser / Pistol, Shock CCW. (2 | 44) ASAWIRA Doctor Plus (MediKit) AP Rifle + Light Shotgun, Nanopulser / Pistol, Shock CCW. (0 | 45) 2 SWC | 109 Points Open in Infinity Army But, as others have said, now that we can use Leila Sharif to create a 5-man Ghulam link, that's an excellent option too.
  13. So I'm gonna participate in a Tagline tournament. I can have two lists, but the problem is, one scenario demands Limited Insertion, and another practically demands a TAG (which in my case would have to be Scarface & Cordelia). If you're familiar with Tagline, two other scenarios gives bonus units (frequently TAGs, either a Tikbalang or an Overdron Batroid), but I don't necessarily have to take those into account. This presents quite a huge difficulty for me, as I wanna play Hassassin Bahram. It's of course tempting to squeeze Scarface into the Limited Insertion list I need to have, but a completely different option would be to make another Limited Insertion list and use Scarface in a two-army group list with a Ghulam link and tons of Bahram's excellent cheap units. What would you do? And do you have any good Limited Insertion and/or TAG lists for Bahram to share with me? If so, please give some strategy advice regarding how you to play them.
  14. The Ragik is excellent in conjunction with the Barid Hacker as lieutenant. Use the Lieutenant order for the Controlled Jump hacking program, which increases the odds of the Ragik landing where he's supposed to. Personally, I only use the assault hacker profile. I find him superior to all the other profiles as he's a drop trooper specialist with WIP15, and he's won entire games for me by landing around a corner from a TAG and possessing it.
  15. I'm a Hassassin Bahram player, and even with the boosts to Bahram, I -still- feel Qapu Khalki is more powerful. The reasons: - They've got MSV2. Whenever I play Bahram, people drench me in smoke, ODD or cammo because I simply have no good counter for that. - Yuan Yuan. - Bashi Bazouks. - Janissary Pain Train. - AVA3 on the Fanous remote (i.e, dirt cheap orders and amazingly fast moving repeaters). - Hafzas, and their ability to be plugged into any link. - Infiltrating Hackers (and a Heavy Infantry Hacker, to boot) - Limitless order monkeys (Ghûlams AVA Total, Alguacils, AVA3 Fanous remotes, Hafzas, etc), whereas the best Bahram can do is 1 Fanous, 2 Barids, and 4 Ghulams. Sure, Bahram is good now, but they are much, much harder to play than Qapu Khalki because they're an order-starved glass cannon with a ton of weird irregular troops. Whenever I proxy stuff so I can play Qapu Khalki I feel much more able to go toe to toe with Aleph and other stuff that almost always crush me when I play Bahram. Maybe it's because I suck at playing Bahram or something, what do I know, but I certainly enjoy Qapu Khalki.