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About Cothel

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  1. People would lose their mind if they saw a LT Rasail giving itself 4 orders.
  2. Sakiel are awesome, but Tohaa are not the only ones with below 30 point multiple wound units. Also, losing stats on Symbiont Armor sucks in most cases. Sakiels actually take the lightest stat hit of the units that have it, but it still hurts. Also, our ARM on all our armors are lower than most HI out there making it easier to lose a wound than most other armies. Take the feared Rasail for example. They have a mighty ARM of 1. Most of our Symbiont Armors are actually 2 with a few capping out at 3. The Gorgos is the exception with a 7. So some of the other units from other armies that have multiple wounds and are under 30 points: Nomads ────────────────────────────────────────────────── 2 RIOT GRRL Combi Rifle, Blitzen, Stun Grenades / Pistol, Knife. (0 | 29) RIOT GRRL Boarding Shotgun, Stun Grenades / Pistol, Knife. (0 | 27) 0 SWC | 56 Points Open in Infinity Army PanOceania ────────────────────────────────────────────────── 2 2 MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, AP CCW. (0 | 22) MAGISTER KNIGHT Panzerfaust, Light Shotgun / Pistol, DA CCW. (0 | 23) 0 SWC | 45 Points Open in Infinity Army Yu Jing ────────────────────────────────────────────────── GROUP 110 4 DOMARU Chain Rifle, E/M Grenades / Pistol, E/M CCW. (0 | 25) DOMARU Chain Rifle, E/M Grenades / Pistol, DA CCW. (0 | 26) OYAMA Chain Rifle, E/M Grenades / Breaker Pistol, AP CCW, EXP CCW. (0 | 28) HARAMAKI Blitzen, Contender / Pistol, AP CCW. (0 | 22) HARAMAKI Blitzen, Contender / Pistol, DA CCW. (0 | 23) HARAMAKI Blitzen, Combi Rifle / Pistol, DA CCW. (0 | 29) HARAMAKI Blitzen, Light Shotgun / Pistol, DA CCW. (0 | 24) WÚ MÍNG Panzerfaust, Light Shotgun / Pistol, Knife. (0.5 | 29) WÚ MÍNG (Fireteam: Duo) Chain Rifle, Submachine Gun / Pistol, Knife. (0 | 25) ZÚYǑNG Combi Rifle / 2 Breaker Pistols, Knife. (0 | 27) GROUP 24 ZÚYǑNG Boarding Shotgun / 2 Breaker Pistols, Knife. (0 | 26) ZÚYǑNG (Forward Observer) Combi Rifle / 2 Breaker Pistols, Knife. (0 | 28) ZÚYǑNG Paramedic (MediKit) Combi Rifle / 2 Breaker Pistols, Knife. (0 | 29) ZÚYǑNG Lieutenant Combi Rifle / 2 Breaker Pistols, Knife. (0 | 27) 0.5 SWC | 368 Points Open in Infinity Army ALEPH ────────────────────────────────────────────────── 1 PROXY Mk.3 Spitfire, Nanopulser / Pistol, Knife. (2 | 21) PROXY Mk.4 HMG, Nanopulser / Pistol, Knife. (2 | 25) PROXY Mk.4 Heavy Rocket Launcher, Submachine Gun, Nanopulser / Pistol, Knife. (2 | 20) 6 SWC | 66 Points Open in Infinity Army Oh, and just to be fair here are our below 30 point units with "two wounds". Tohaa ────────────────────────────────────────────────── GROUP 110 KERAIL PRECEPTOR Submachine Gun, Smoke Grenades + 1 Surda SymbioBeast / Pistol, Electric Pulse. (0 | 20) SURDA SYMBIOBEAST Pulzar / Viral CCW. (0 | 8) KERAIL PRECEPTOR Submachine Gun, Smoke Grenades + 2 Surda SymbioBeasts / Pistol, Electric Pulse. (0 | 28) x2 SURDA SYMBIOBEAST Pulzar / Viral CCW. (0 | 16) KERAIL PRECEPTOR Light Shotgun, Nanopulser + 1 Mutan SymbioBeast / Pistol, Electric Pulse. (0 | 25) MUTAN SYMBIOBEAST 2 Contenders, Pulzar / CC Weapon. (0 | 13) KOSUIL Engineer K1 Combi Rifle, D-Charges, Nullifier / Pistol, Knife. (0 | 29) KOSUIL Minelayer K1 Combi Rifle, D-Charges, Antipersonnel Mines / Pistol, Knife. (0 | 25) KOSUIL Engineer Boarding Shotgun, D-Charges, Panzerfaust / Pistol, Knife. (0.5 | 24) NIKOUL Viral Sniper Rifle / Pistol, Knife. (1.5 | 28) SAKIEL Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 18) SAKIEL Combi Rifle, Nullifier / Pistol, Knife. (0.5 | 18) SAKIEL Combi Rifle, Light Rocket Launcher / Pistol, Knife. (1 | 23) GROUP 210 SAKIEL Viral Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 24) SAKIEL Spitfire / Pistol, Knife. (1.5 | 23) SAKIEL Paramedic (Medikit) Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 20) SAKIEL Lieutenant Viral Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 24) SAKIEL (Forward Observer) Combi Rifle, Nimbus Plus Grenades / Pistol, Knife. (0 | 19) GAO-RAEL Combi Rifle, Adhesive Launcher / Pistol, CCW. (0 | 28) GAO-RAEL Boarding Shotgun / Pistol, CCW. (0 | 26) GAO-RAEL Lieutenant Combi Rifle, Adhesive Launcher / Pistol, CCW. (0 | 28) GAO-TARSOS Combi Rifle, D-Charges / Pistol, CC Weapon. (0 | 28) GAO-TARSOS Boarding Shotgun, D-Charges / Pistol, CC Weapon. (0 | 27) 5 SWC | 485 Points Open in Infinity Army
  3. Symbiomates are order/ARO wasters. They will cost someone up to 4 orders/AROs per game if the Tohaa player brings two Kaeltar with Symbiomates (two CoC Kaeltars are overkill). Against spam armies I don't see this as an issue. I can see why a 10 order list would hate it though. Personally I can't bring myself to take two Kaeltar with Symbiomates because there are lots of other more entertaining things to bring in Tohaa. I actually haven't used Symbiomates since sometime last year. Really the main benefit I find coming from Symbiomates is the amount of tears that can be collected by watching people cry about them. There are some parts of the world that need water badly. Might be a good way to sustain those areas.
  4. I haven't heard if it will be broadcast yet, but I hope it will make it's way to the youtubes. I'm torn between being excited about the seminar and being sad that there is a good chance that the stuff that was kept secret won't be Tohaa related. At least the people clamoring for Blackjacks will be happy (pure speculation on my part).
  5. They did name the box "Outrage". I'd say mission accomplished!
  6. Corregidor is known for it's Smoke/Intruder tactics. This means you will want Gao-Rael to keep that to a minimum. Keep in mind that the Intruder has a better BS (13 vs 12) as the Gao-Rael, but they are not as durable. Another cheap unit to help against that tactic is the Kaauri. While the Kaauri cannot ARO through the smoke when shot at the Kaauri would have no smoke or camo penalties shooting back thanks to it's MSV L1 and Sixth Sense L2. This might be a nasty surprise if your opponent doesn't know what skills the little guys have. Air Drop is another thing that Corregidor has. They can field 5 Hellcats and 4 Tomcats and Carlota Kowalsky. Not saying you will face that many, but it would be a good idea to have something watching your flanks and back. HMG Chaksa might not be a bad unit for this. I would avoid leaving him out where the Intruders could pick him off though. Makauls are something you will want to have. I know that tends to go without saying, but Corregidor has Jaguars which are very similar to Makaul. Along with the Jaguars you might see Senor Massacre (if there is a link of Jaguars you will see him). Keep in mind that he has Eclipse Smoke like Makauls which means he can get close without your MSVL2 being able to help you. If you friend likes his armor you will have to deal with Mobile Brigada, Geckos, and maybe even an Iguana. While not Pano level of armored, you might still want to bring at least one unit with K1 ammo. The Sukeul would be a fine choice for this, but nothing wrong with a Kosuil or two either. If you do two you might want to do the cheap version with the Panzerfaust for one of them. One unit that I used a lot during Wotan was the humble Sakiel with Light Rocket Launcher. This might be a good unit to have ready. If your friend likes Link Teams then a rocket will be something that will make him think twice. Not only that, but if you are using the Template you get to ignore cover. I was shocked at how many times that made the difference when I used that unit. Another unit that I have recently started using a lot again is the Kotail. With his mobility and holo-echos you can get him places that most units can't. Grab and option with E/M grenades and watch any HI/TAGs/REM cry. Immobilized 2 will shut them down for the rest of the game. Keep in mind Corregidor does have plenty of access to Engineers who can remove that effect. EM Grenades also work great on Link teams due to isolating any units that fail their rolls and forcing them to break link. Kerail and Beasts are another unit that might be worth using. They are extremely cheap for what they do and you could just toss them at your opponent to cause havoc with the plan that they were not meant to survive.
  7. We got two options for it which is better than a number of armies, but it would be fun to get it on some other unit.
  8. Gorgos in a tie with Avatar for most? That seems crazy.
  9. I see the word yet in there...that means soon you will join the rest of us in our multifaction addiction!
  10. The best image I found was posted over here: Sounds like we won't get the good clean official images until after GenCon.
  11. I have to agree that between the two that would have been the better option. I almost always take her with the Breaker Combi when I run her.
  12. So from the fuzzy pictures that we have seen the new Neema looks pretty good. Based on the way the knees look they seem to be doing the knee spikes like they did on the Kaauri, which is a huge improvement from the original Ectros and Neema. My only complaint is that she has a Spitfire and not a CCW and Viral Pistol so we could use her in either profile. To be honest it's not a huge deal, but still it would have been nice. The other thing that makes me excited about the new Neema is that it means that maybe they could also use the 3D sculpt of Neema to give us a female Ectros with Vulkan Shotgun! They spent all the time getting her set up, why not use it to make another miniature? Though I guess they would have to design the Vulcan Shotgun.
  13. 1. Tohaa do not make slaves. They try to uplift races that have potential and want to be uplifted. 2. Narooma was given to the Tohaa by the O-12. At no time during the event did the O-12 ask us to hand the location over to any other faction. There were never any experiments on humans done there. That only happened in the imaginations of people who want to create their own fluff about what happened during that event. 3. Having 2 kids really does impact trying to play and be involved in these events. Those little guys are just time sponges of the best kind. The only way I managed to be a part was by taking paid time off to play with one friend and then to play late night at a friend's place after my sons had gone to bed.