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About Tristan228

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  • Birthday August 22


  • Location Germany


  • ITS PIN R7408

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  1. Indeed, left-handedness should be sparse. Only the most precious specialists, leaders and characters should be some whilst the generic (and therefore expendable dude) can be kept right-handed!
  2. I like that too. One of the easiest ways to play three TAGs - one Gecko and his Squalos
  3. I made some good experiences with lists like this: QKT C ────────────────────────────────────────────────── GROUP 19 1 1 CLOCKMAKER Combi Rifle, D-Charges / Pistol, Knife. (0 | 18) MORLOCK Chain Rifle, Smoke Grenades / Assault Pistol, AP CCW. (0 | 8) REVEREND MOIRA HMG / Pistol, Shock CCW. (1.5 | 34) RIOT GRRL Spitfire / Pistol, Knife. (2 | 34) RIOT GRRL Missile Launcher / Pistol, Knife. (2 | 33) RIOT GRRL (Fireteam: Haris) Combi Rifle, Blitzen, Stun Grenades / Pistol, Knife. (0.5 | 30) RIOT GRRL Boarding Shotgun, Stun Grenades + TinBot B (Deflector L2) / Pistol, Knife. (0 | 30) RIOT GRRL (Specialist Operative) Combi Rifle, Blitzen, Stun Grenades / Pistol, Knife. (0 | 30) ZERO Hacker (Killer Hacking Device) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 21) ZERO (Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 19) ZONDBOT Electric Pulse. (0 | 3) GROUP 23 1 1 DAKTARI Combi Rifle / Pistol, Knife. (0 | 14) MODERATOR Lieutenant Combi Rifle / Pistol, Electric Pulse. (0 | 9) MORLOCK Chain Rifle, Smoke Grenades / Pistol, E/M CCW. (0 | 6) TRANSDUCTOR ZOND Flash Pulse, Sniffer / Electric Pulse. (0 | 8) ZONDBOT Electric Pulse. (0 | 3) 6 SWC | 300 Points Open in Infinity Army
  4. There is still the need of your trooper for total/better cover and since he can only be shot from that upper right corner he wouldn't get better cover in future shootouts if he stays where he is.
  5. The 2nd point applies since your trooper tries to avoid further attacks from the attacking trooper who can't attack (=shoot) your trooper from that point he's standing after the order's conclusion. The right side of that grey block is therefore considered as the danger zone which your trooper wants to leave.
  6. Rev Healers and Rev Moiras are quite similar in their appearance thus you can easy use one as the proxy for the other
  7. Well one figure done, still some to go: Moderator Hacker is done!
  8. Well, in that case @WiseKensai's first list with the four specialists will be even better suited for your game
  9. Nope you're not missing anything. It's actually that normally you won't be able to play any button pushing missions during your very first game. According to my experience most beginners will be totally focussed on the basic stuff (moving, shooting, AROing) and trying to get some button pushing done tends to overburden the new player. Thus there are no specialists necessary. But that actually varies from player to player. Also it's easily possible to create an own mission and hoc where even non specialist troops can accomplish given tasks it don't has to be an ITS game
  10. @NuxTakeTheWheel That's a pretty decent list for a beginner's game but you're correct with your assumption about the Sin-Eater's weaponry. The MSR might have certain advantages regarding range and ammunition but with almost always have a lower burst than any attacker which is really disadvantageous. With a few minor changes you'll be able to deploy following list: Nomads ────────────────────────────────────────────────── 8 2 2 HELLCAT Spitfire / Pistol, Knife. (1.5 | 28) INTERVENTOR Hacker Lieutenant (Hacking Device Plus) Combi Rifle, 1 FastPanda / Pistol, Knife. (0.5 | 27) MODERATOR Paramedic (MediKit) Combi Rifle / Pistol, Electric Pulse. (0 | 11) MODERATOR Combi Rifle / Pistol, Electric Pulse. (0 | 9) MORLOCK Chain Rifle, Smoke Grenades / Assault Pistol, AP CCW. (0 | 8) MORLOCK Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | 6) REVEREND MOIRA MULTI Rifle / Pistol, Shock CCW. (0 | 30) RIOT GRRL Combi Rifle, Blitzen, Stun Grenades / Pistol, Knife. (0 | 29) SIN-EATER HMG / Pistol, CCW. (2 | 33) ZERO (Deployable Repeater) Combi Rifle, E/Mauler / Pistol, Knife. (0 | 19) 4 SWC | 200 Points Open in Infinity Army The Zero with the Deployable Repeaters provides you with a better repeater placement option (White Noise at the center line + a Spitfire there will get you rid of these nsty MSV troops).
  11. There is no Alguacil Hacker where you can link the priestesses And why should I spend one point more and lose 3 BTS in Vanilla if I only want to push my Remotes / HIs / downgrade Guided shots?
  12. Not to forget the infiltrating one who also has pets with him... I think repeater coverage is no real issue if you play Nomads, it's actually quite nice to have a troop that doesn't carry an open gate for killer hackers around. Moderator hackers don't like those
  13. So crazy that you can do this with certain HMG wielding priestesses already
  14. Well, if you need a Multirifle wielding specialist the Rev. Moira Assault Hacker is an option too. The Moira has ODD and normallly 0.5 SWC are no problem to spend. As I mentioned before that's my experience (of about 15 games). I often had him suported by a ZondBot but I actually had the chance to heal him only once. The other times the ZondBot/Daktari was basically trapped and I couldn't effectively use it/her to heal other troops because either the Sin-Eater was dead or he was thriving and therefore didn't need any medical treatment. Also as you said the Reaktion Zond will be visible for the opponent and because a Clockmaker has usually less targets for his engineering this TR-Remote will be supported and will drain at least one additional order from the opponent's pool to get rid of it.