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About Sergei_Simonov

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  1. Glory be. Looks like HI is back on the menu
  2. This only for the season or permanent? I'd hate to lose it like gravitational advantage
  3. Where's that suggestion coming from? If it ever happens i'd be happy because then I'd use combis, but I don't think gecks are getting buffed any time soon
  4. Not just the machete-- but I should probably withhold judgement until we see a finished paint job with details. It looks good in the unit dossier, but the splayed indistinct blob looks like a deformed frog. Hopefully just a bad angle.
  5. Unpopular opinion: Not really a fan. It does capture the bulky and low tech elements rather well, but I just don't like the aesthetic. I'll probably keep converting Azra'ils to look like the big old T2 cannon upthread. These just look sort of goofy like they are all flailing about.
  6. That's pretty nice. I always felt bad taking the MR-- 6 more points in a link team when at most range bands I'd have other nasty weapons i'd prefer to bring to bear. Once the team breaks you will have the LT order to go to town at point blank with BS 19. I can see that ripping through anything that isn't tohaa. On top of that the BS brigada doesn't seem scary enough to focus fire like the others in the team, and MR has always telegraphed your LT, whereas I've always brought a BS to fill the link out.
  7. I am in an identical position-- meta has transitioned almost entirely to Tohaa and I play CJC. How have you found it playing against them? This meta goes for a lot of annihilation and sector control missions and I just can't seem to crack that nut-- how have you been taking them on? I'm actually planning to transition to vanilla as well for the spekters and Kriza.
  8. It varies by unit-- it seems to be about 8 points on grrls, obviously less on Jaguars, maybe 2 points there, but there's nothing to compare to. But stats are tied into unit fluff in this game so you would never see frenzy on a troop like unidrons-- they are vat grown terminator robots who can't feel emotion or bloodlust. They just kill.
  9. Yes. Welcome to why Riot Grrls are considered OP.
  10. So... as a CJC player, what do I need to get to go vanilla? Zeros, Interventors and maybe a couple morlocks? This thing honestly looks and feels like a 1 man fireteam
  11. Either way this might make me go vanilla nomads. This is precisely the kind of boot to the face style I like
  12. Where can I find what full auto does? It isn't on the wiki
  13. You talking about a core fireteam hacker? Outside of that I can't think of anything CJC gets with SS2
  14. I think you are right, I haven't mastered the game basics yet let alone the advanced dirty tricks. How useful is hacking though vs Tohaa? Aside from cybermask and maybe spotlight they are immune. And who is even halfway decent as a hacker in CJC? All have no BTS and no HD+, so no white noise. Jaguars though are disgustingly good and god knows why I tried a Balboa missile link instead. I could have smoked up the board and sworded his dudes in the face with deadpool. That tends to work pretty well in my very limited experience.
  15. Coincedently, I got wrecked by both Tohaa and PanO today. It was really no contest. My side of the table had no cover and he had a sniper, the one with symbiote armor and symbiomate that I couldn't remove. Because my intruder missed every single shot. Couldn't advance because of the no cover issue. Tried to land a hellcat, great position, aside from the TO guy that got an unopposed shot. Combined with me missing some AROs because I simply forgot about them (and the opponent deciding to play competitive rules enforcement) they just ran a train of my ass. Game two vs PanO consisted of my Intruder missing 10 orders worth of shots vs Joan through smoke on BS 16. She then proceeds to murder my whole team. Still have no idea how to beat these guys