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About Jassal2.0

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  • Location Norfolk, VA

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  1. @Savnock The issue is that Sensor is not as good as MSV L2 and doesn't provide ARO protection. I love Bakunin but I hate getting smoke-ganked. What if there was a skill that provided an enhanced ARO? Like, Sensor that can be an ARO or allows shooting through smoke.
  2. I would be very, very happy to have ODF back. Making it sectorial specific makes sense
  3. @Loricus Corregidor is pretty great. Lots of different playstyles achievable with it. I think it has great Airborne and Smoke/MSV L2 foundation whereas Bakunin is built around around ODD and gimmicks. Both are very fun.
  4. What are you doing with that Lizard ?
  5. Bakunin player through and through. I like the wackiness and diversity, and the lack of MSVL2 is kinda liberating. Plus you can easily make an army of all girls and robots, and what's cooler than that? That being said, Tunguska has me very excited. I would love some TO camo. The Aleph Indian (Vedhic?) Sectorial appeals, too.
  6. My meta has at least four Nomad players.
  8. Thanks, Errhile. In the original At The Sharp End, there are indeed repercussions for being so unpopular with your men or commander. I wasn't sure what the scope of my campaign was going to be, in regard to time, but I think I will re-work those ends back into it. I'm also considering having the Men's Opinion affect the Retreat! threshold. I'm a dumby when it comes to the Coordinated Order goof. I thought that you could use a Lieutenant Order and Command Token together for a Coordinated Order. I may just make the penalty that you lose your Lieutenant Order. Well-Connected is indeed supposed to give you an additional +0.5 SWC. How would you recommend wording it? I was trying to do it consistent with how it appears in Army Builder. In regard to explanation, what do you mean?
  9. How about this? https://drive.google.com/open?id=0B-4zHwWvy9VKLXU3cjdCUjlMNW8
  10. Here's the first draft for something I've been working on in my free time: A persistent morale tracker for you and your force! The system itself is appropriated from, "At The Sharp End," so all credit goes to where it is due. I've merely adapted it for Infinity and added some RPG elements. A quick run-down: tracks your men's confidence in your leader based on casualties, your commander's confidence in your leader based on objectives completed, and your leader's own self-appraisal based on a combination of the above. Individually, the effects are relatively minor, but they rapidly compound if they're allowed to. Eventually, I'll put together a Ladder Campaign System that will incorporate different motivating factors (espionage, destruction, security, etc.) and ITS Scenarios to allow for 5-8 game campaigns. I will also put together a Casualty Tracker, so there is more consequence to models lost, as well as consideration as to who to put in what roster. Feedback is always appreciated! Enjoy! EDIT: Google Docs Link https://drive.google.com/open?id=0B-4zHwWvy9VKLXU3cjdCUjlMNW8 At The Sharp End.rtf
  11. Only if you repeat them! In my first tournament I forgot to use a regular order with a command token to coordinate, which gave me an extra order I shouldn't have had. In my second tournament, my opponent mistakenly took an illegal ARO, but neither of us caught it. They're bound to happen. So long as you can identify and rectify them, that's what really matters.
  12. Thanks for the update, battle overviews, and pictures. No shame in making mistakes. It happens to all of us as we get tired and the we do dumb things with the rules. Keep it up!
  13. As promised, here is my favorite table from a tournament on April 28. This was the most dense of the tables available and had a really cool midfield with the road and shipping containers. The holo-ads were solid. This is my perspective. I think everyone is familiar with this paper terrain for sizs reference. Of note is the the vantage point on the right midfield, and the two story building in my opponent's deployment zone. My opponent's perspective. Down the center Right-o! And then this table was from last Thursday's Nimbus Zone! First picture is my opponent's perspective/deployment zone. Foliage was considered Low Vis, Saturation, but modifiable by MSV. The collapsed catwalks on my side were Difficult Terain and required Multiterrain to navigate without penalty. Standard house-rule of buildings being able to be shot into, out of, but not through and Low Vis if not against a doorway or window. Kinda crummy photo for table analysis, but most of my deployment zone and how I ended up deploying. I denied the flank with his Link-Team and turtled up in preparation for Devil Dog and Van Zant (He had 9 Orders in his main group) I'd be happy to answer any questions! Dealing with Ariadna order spam and infiltration spam is rough. My opponent ended up placing 2nd in the tournament and I 3rd. Good player by all regards.
  14. Wouldn't mind following Duroc and Marge of Mirage 5. I'd also like to see Earth and dramatization of the Church