Graviton

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About Graviton

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  1. It definitely isn't, its a rule basically written to put on a raicho or soggy. Whether that happens however is another matter.
  2. So last weekend I ran a tournament and something I've never found a definitive answer for is suppression or low vis zones: If its a bunch of trees on their own it's just an LOS blocking obstacle, if they are on a general base they are jungle terrain and therefore difficult movement, low vis suppression zones as area terrain (obviously the trees still block) My question is are the bases of jungle "area terrain" infinite height (like nimbus) or the height of the foliage (which is all a regular height in or around 3") Or more basically if somebody is on the high point at the top shooting across the jungle area beneath it to the highpoint near the bottom does shooting through jungle apply? For simplicity I ruled the areas as infinite height, but for common sense purposes an area 3" high seems more appropriate, how would other people rule this?
  3. Sounds like a meta thing, but even then there are ways, one of my most recent games my opponent put down steel phalanx and specifically left a chain rifle myrmidon in his back left specifically to watch out for AD troops. I moved a kurgat autocannon forwards to sweep him out and bluffed him into dropping smoke. Ko dali came into the smoke and wiped out (and ate) a link team using MSV2. Ended up accounting for more than half the list. Another example (also steel phalanx) She isn't a Rasyat for CC and she isn't a fraacta for survivability but she has utility. Protheon gives her stealth and the ability to gain additional wounds off her kills (and a bit good against delicious cheerleaders in combat) and up to 16 she's dynamite that ignores mimetism and ODD mods. Anything more than 16" and I'm generally looking for that to be done by a suryat or Rodok or other big nasty thing with a gun in the main line, my AD troops are generally CQB focused and aimed at collapsing a flank. Aaaanyway Back on topic One of my more recent success stories with a Malignos ambusher on an obvious objective my enemy had to go for ODD can get in the sea As a note I lost this game and used two ambushers, the main success story was the ambush on kusanagi, the major mistake I made was ambushing the morlock in an attempt to save the rodok team who i allowed to get pinned down. One thing I did learn from another game is don't ambush ODD link team snipers with your malignos sniper, choose your victims wisely and bully accordingly. Further off topic I've now quoted two games against steel phalanx as reason to use Ko-dali and two games against Observancy (different players that time) as cautionary tales about malignos. I don't think my meta is entirely ODD.
  4. Just a quick thanks to Pano from the CA, we will quite happily accept your unwanted BS 13 mimetic linkable line infantry with nisse sniper and bts 6 hacker options. Also looking forward to Sogarats and Raichos getting full auto L2, a rule more morat than the morat rule.
  5. Can't think of a Malignos profile I don't like. The hacker is an excellent button pusher and disruption threat, the shotgun is my favourite ambush unit, the sniper is pretty obvious and the forward observer is fantastic if you want to run a T-drone (suprise, TO & cover for -12 then apply missile death), in Onyx unless I'm running a Rodok or Xeodron link in a hardcore direct action list they are almost an auto include as bag men/trouble shooting units. Also Fraacta are good but Ko-dali is a murder machine: MSV 2 BS14 assault pistols from the side with D-charges and the ability to snack on flank guards is good to say the least.
  6. ++ THIS IS A MESSAGE TO ALL WITHIN THE WOTAN BLOCADE ++ ++ THE EI DOES NOT WISH FOR ANY UNNECESSARY DEATH, ANY CRAFT WITHIN 500 KILOMETERS OF THE RAXORA WILL BE DEEMED HOSTILE AND FIRED UPON ++ ++ AS FOR YU-JING, PLEASE CEASE FIRE UPON REFUGEES DISPLACED BY YOUR OWN ACTS OF VIOLENCE AGAINST YOUR OWN FORCES AND THE COMBINED FLEET, OUR PEACEKEEPING AND RELIEF FORCES HAVE BEEN DEPLOYED TO THE SURROUNDING AREA AND HAVE BEEN ASSAULTED BY YU-JING FORCES. OUR ORBIDRON SPACE SUPERIORITY FIGHTERS WILL BE ESCORTING VESSELS AS NECESSARY TO BAIJING EXO BASE. UNFORTUNATELY THE RAXORA IS A WARSHIP AND IT IS AGAINST INTERGALACTIC ACCORDS TO HOUSE REFUGEES, HOWEVER IT WILL ASSIST WHERE POSSIBLE ++ ++ PLEASE CO-ORDINATE YOUR EFFORTS WITH OUR SIGMAA FORCES ABOARD THE DAARANI AND OUR ARIADNAN ALLIES UPON THE EXO-BASE WHO WILL BE SECURING THIS PEACEFUL TRANSITION ++ ++ WE ONCE AGAIN OFFER THE HUMAN SPHERE THE OPPORTUNITY TO JOIN PEACEFULLY WITH THE UR BEFORE YOU ANNIHILATE YOURSELVES, EVEN THE ROGUE NATION OF PAN-OCEANA, THROUGH UNITY COMES STRENGTH AND WE CAN OFFER YOU THAT UNITY ++ ++ THROUGH UNITY COME STRENGTH ++ ++ THROUGH THE EI COMES UNITY ++
  7. They will then evacuate the civilian...
  8. ++ FOR TOO LONG THE HUMAN SPHERE HAS PAID FOR IT'S BORDER DEFENSES WITH ARIADNAN BLOOD ++ ++ YOU EXPECT THEM TO FIGHT FOR YOU, TO EXPERIENCE TRUE DEATH FOR YOU, WHILE YOU WITHHOLD YOUR TECHNOLOGY FROM THEM AS THEY DIE? ++ ++ PERHAPS IT IS TIME FOR PANOCEANA TO DIE FOR THEM INSTEAD? ++ ++ THE EI DOES NOT HOLD GRUDGES, BUT IT DOES UPLIFT THOSE WHO ARE WILLING TO ACCEPT ITS GIFTS ++
  9. ++ DEAR SPACE TRANSIENT ++ ++ WE JUST WANT TO SEE IF WE CAN GET THIS OLD THING TO SVALARHEIMA ++ ++ IF YOU CAN'T STOP THIS, WE PROBABLY DON'T NEED THE BATTLECRUISERS ++ ++ PLEASE REMOVE YOURSELF FROM OUR PATH, WE HAVE SKI RESERVATIONS ON SVALARHEIMA ++
  10. Big fan of the dogged suicidal Unidron assisted fire charge, that often works well and is very in keeping with the fluff of a hyper aggressive invasion force. Personal favourite is the Dual cannon Overdron, in recent games he's killed: a Gorgos, A Jotum (in a single order), Patroclus, an d a couple of Pano armies who thought they were being clever by bringing too much MSV (below).
  11. The legate spitfire is hardest to hit due to mimetism but dies to shock, I get a lot of use out of him even if it's just getting into a superior position and using the Lt order to activate suppression. The Samaritan spitfire or breaker can buddy up with Rodoks or Xeodrons basically becoming a force multiplier that adds something to the team it wouldn't otherwise have. Suryats do well buddied up in a Duo if you want to burn your SWC ( I rather enjoy the HMG + H.RL super buddies team) the multi option is also good in a pair as he tends to be ignored for the HRL or HMG. Suryats are also the only LT you have who doesn't care about being hit by shock and Arm4 and 2W usually means he survives an unfavourable situation. Nexus hacker is probably the most economical one and can buff your drones, in a link of Unidrons he can be pretty useful. Maakrep, think of him as a budget charontid, provides some MSV can't be snook up on, not an option I've used a lot but one I have found useful. The main problems for Onyx Lts are that they are usually stupendously obvious and/or want to really be in a link team so you won't be getting the free order to use on what is probably a death machine. You can't play the hide the line trooper game.
  12. Short OOC one line entries from faction leaders, sounds kinda like Donald Trump tweets I'd be up for updates, I basically already do within faction. I suppose on a purely gamey level I suppose that if that there not being that line of communication in between factions isn't there it generates confusion and benefits us as the CA (being that nobody wants to play with us).
  13. And even if we do it's a minimum gap of 120 points which we would need to be unanswered, we simply don't have the man power. I'm proud of the achievement that we kept you guys tied down to your home sectors in phase 1 but for it to have been a success we really needed somebody else to hit Sytgir 2 as hard as we hit 1 to draw you into a war on two fronts.
  14. < EI avatar ^Morat avatar Are you saying all CA players look the same?