Garell

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About Garell

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  1. And that's one of the reasons I just can't stop singing their praises. I hope they stay that way.
  2. Nice Mega Man Zero icon you got there.:thumb-up:

    1. Show previous comments  7 more
    2. Golem2God

      Golem2God

      I believe you are right on both accounts. However, it makes male characters more boring/one-dimensional in the long-run.

    3. Garell

      Garell

      That's also our fault for not being demanding enough, setting on low standard or simple reiterarions. 

    4. Golem2God

      Golem2God

      A true statement about the common american video game buyer.

  3. . Not really, but the Feuerbach + MSV2 version, while carries more punch, costs 0.5 SWC more and has worst rangebands, and SWC are always short when running ASA
  4. While I was trying to build a list that would not rely on the ubiquitous Bagh-Maris and would find a use for ORCs in ASA, I found in Teucer the much needed source of MSV and anti-armor weaponry that Acon so desperatly needs to face the likes of the Jotum (if you are not deploying the costy Dragao), Dr. StrangeOrc, or how I learned to stop worrying and love the HI Haris Linkteam ────────────────────────────────────────────────── GROUP 110 ORC HMG / Pistol, Knife. (2 | 44) ORC (Fireteam: Haris) Boarding Shotgun / Pistol, Knife. (0.5 | 36) ORC MULTI Rifle / Pistol, Knife. (0 | 40) REGULAR Spitfire / Pistol, Knife. (1 | 16) REGULAR Hacker (Hacking Device, FastPanda) Combi Rifle + Light Grenade Launcher / Pistol, Knife. (1 | 23) REGULAR Combi Rifle / Pistol, Knife. (0 | 10) REGULAR Combi Rifle / Pistol, Knife. (0 | 10) REGULAR Lieutenant Combi Rifle / Pistol, Knife. (0 | 10) TRAUMA-DOC Combi Rifle / Pistol, Knife. (0 | 14) NAGA Combi Rifle, Monofilament Mines / Pistol, Knife. (0 | 30) GROUP 23 MACHINIST Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) TEUCER (Multispectral Visor L2) K1 Sniper, Nanopulser / Pistol, Knife. (1.5 | 43) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) 6 SWC | 299 Points Open in Infinity Army It's a bit saddening having to rely on Aleph troops to get K1 Sniper Rifles, Feuerbachs, Monomines and also MSV2... But I guess that outsourcing is one of PanO's staples. Still, two linkteams: a linked HMG to support the infantry advancing with the Spitfire to clear the way, a mono-mine deploying camo marker to get some board control, a K1 Sniper Rifle on a MSV2 platform to soften the hardest targets... Still, the lack of a Pathfinder and a Naga with KHD puts me out of my confort zone... I never leave home without those two...
  5. When i first picked Infinity up I was hooked by PanOceania, but not because of the will to play the dominant economic power, I was rather fascinated by the idea of the Southern Hemisphere, with its exotic mix of cultures, coming together as one. Living by the sea I've always had a certain thing for water, so the Kamau and especially the Croc Men were the main reason for my choice. I like the Croc both fluff-wise, with the maori heritage and culture as a bonding agent for the unit, and also gameplay-wise, with a nice centre board control and the harassing hit&run playstyle. I'd like to see even more units of polinesian origin, and I hope that Varuna will deliver. Second best on my list is the Nisse. When I first saw them, especially the old sniper sculpt, the thick coats with fur inserts suggested me hardened, stoic soldiers well adapted to the harshness of the snowball of discord, and their profile is probably my favorite in the whole game; be it HMG or MSR, there is always an empty slot for them when I play vanilla.
  6. Oh, so they are not pre-cut? I need to cut them to shape to avoid silvering? Got any photos to share?
  7. Actually, if I remeber correctly Antenociti's was about to release decal sheets for each faction, still they seem to have been delayed for a bit. You could try and ask them when they will hit the store.
  8. Something like this seems viable enough: Military Orders ────────────────────────────────────────────────── GROUP 19 1 JOAN OF ARC Lieutenant MULTI Rifle, Nanopulser / Pistol, DA CCW. (+1 | 50) KNIGHT OF THE HOLY SEPULCHRE Spitfire / Pistol, DA CCW. (2 | 56) SWITCH 2 E/Mitter / 2 Stun Pistols, Knife. (0 | 14) MACHINIST (Father-Engineer) Combi Rifle, D-Charges / Pistol, Knife. (0 | 15) ORDER SERGEANT Combi Rifle / Pistol, Knife. (0 | 13) ORDER SERGEANT Spitfire / Pistol, Knife. (1 | 19) ORDER SERGEANT Paramedic (MediKit) Combi Rifle / Pistol, Knife. (0 | 15) ORDER SERGEANT Combi Rifle / Pistol, Knife. (0 | 13) ORDER SERGEANT Heavy Rocket Launcher / Assault Pistol, Knife. (1.5 | 15) SPEC. SERGEANT (CH: TO Camouflage, Infiltration, Forward Observer) Combi Rifle, Antipersonnel Mines / Pistol, Knife. (0 | 27) GROUP 23 2 WARCOR (Aerocam) Flash Pulse / Stun Pistol, Knife. (0 | 3) TECH-BEE (Remote Assistant Level 1, Specialist Operative) Flash Pulse / Pistol, Knife. (0 | 5) BLACK FRIAR MULTI Sniper, Nanopulser / Pistol, CC Weapon. (1.5 | 30) FUGAZI DRONBOT Flash Pulse, Sniffer / Electric Pulse. (0 | 8) PATHFINDER DRONBOT Combi Rifle, Sniffer / Electric Pulse. (0 | 16) 6 SWC | 299 Points Open in Infinity Army
  9. And I'd love them to do so, since the demise of Rackham and Confrontation I've yet to find an appealing, fantasy skirmish game.... I have high hopes for them and their project.
  10. With Varuna we could see a nice amount of new loadouts/new troops, and Helots seem like an interesting platform that could add something unique to PanO... maybe something similar to Kuang Shi? Or to Chaksa but with unprecedented loadouts for PanO? We never saw anything about helots, am I correct? No illustration, no sketch, no phisical description?
  11. If dossiers are a hint on future releases, we already know what to expect in the next months: -Hospitallier box -Jean -Bagh-Mari HMG -Orcs (maybe not, as together with the Kamau their dossiers may be shown just to tease Varuna, so are not due for a while) -Trauma Doc is long ovedue, her dossier was one of the first to be shown in the early N3 era if I'm not mistaken, so a double blister of Machinist-Trauma Doc or a new support box is to be expected, imo, soon™. - Locust (dossier in the works, apparently) - Guarda de Assalto resculpt seems to be upon us, even without a proper dossier shown So... while Auxilia are no doubt a unit in need of a makeover, I'm not expecting them to be remade in this year... maybe at some point in the next.
  12. I can understand Viral ammo being a no-no for PanO... but K1 and Mono are both already in Aleph, so I don't really see any reason they should not appear on SINGULAR, peculiar PanO profiles... I mean, I would love to see a unit in charge of field-testing new or exotic weapons, maybe snatched from alien hands in Paradiso, maybe retro-engineered... I'm thinking AVA 1-2 max in sectorial, but that adds a bit of flavor for the right price... Actually... being Bolts veterans but also well-known daredevils... A Bolt character that has scavanged an alien weapon and added it to his personal arsenal wouldn't be a bad idea... at least for me. That would also be an impicit boost to Bolts. Such possibilities are one of the reasons why I'm enjoing my CSUs in Neoterra, metachemistry, that is...
  13. Actually, I don't really like Aleph presence being so pervasive in sectorials. Devas and Garudas fit nicely with the Neoterra concept, while Nagas, Scylla and Teucer, in my opinion, are a bit of a stretch, even more so if you consider that Nagas are the only proper infiltrating/camo unit in the guerrilla-themed army of Acon, and Teucer is the only MSV2 unit (...not to mention Feuerbach and K1 sniper, where all the other units seem to lack anti-armor capability) in a sub- faction that revolves around good tech to minimize threats. I understand that it represents, in game design, PanO's complete symbiosis and dependance with the AI as it's described in the fluff... but whe in crucial roles such as board control Aleph units are really our only choice... well, it kinda leaves a bad taste in my mouth. In NCA, somehow, this is less evident and better balanced.
  14. Quoted for truth. Besides, I was under the impression that the real missed opportunity for a HI Engineer was the Santiago, that together with the Teutons is just screaming for an utility upgrade of any kind. I see the FK as an assault piece first and foremost, capable of taking punishment and leading from the front line, possibly in Coordinated Order. As such, a ML option would rarely be taken as a solo rampaging hulk and I feel is wasted on ARO duty, but can offer nice synergies with, for instance, Nimbus Grenades, expecially against a linkteam, forcing some hard ARO decisions on your foe.
  15. Oh, I know, but shouldn't they come in pairs? If was just some silly wishful thinking on my part