dlfleetw

Warcors
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About dlfleetw

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  • Birthday 06/02/1986

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  • Location NC. USA

ITS

  • ITS PIN Z5758

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  1. The auto win does not seem to be part of the effect. Check http://infinitythewiki.com/en/Normal_(N)_Ammunition for example. Dug down into this and you (and Toadchild) are right. Played that wrong for 2+ years! Sheesh. Sent from my SM-G920V using Tapatalk
  2. It does? The template for secondaries doesn't apply the effects of criticals, so how does it auto-win FTF rolls? Sent from my SM-G920V using Tapatalk
  3. If a building is using the scenery structure optional rules, you can indeed blow a hole in a building and move through it. However, you cannot gain lof through that breech. http://infinitythewiki.com/en/Scenery_Structures Sent from my SM-G920V using Tapatalk
  4. Seems to be B based the last 3 times this question was asked. No official response was given to affirm people's conclusions though. Sent from my SM-G920V using Tapatalk
  5. This is just like the retroactive you might dodge and trigger a mine but fail the roll cause its a deployable, not moving ultimately nor triggering the mine and o look the game broke. Sent from my SM-G920V using Tapatalk
  6. Treat doors as attacks. No star trek doors, no retroactive skill resolutions, etc. Sent from my SM-G920V using Tapatalk
  7. There are a few examples already, BOW, GMG, GwtC older MWG that have 45 minute to 1 hour reports. What they lack right now is discussion about their decisions, BOW has turn recaps when they do infinity weeks. So additonal tactical discussions, in game in between turns and post game. Discussions around the scenarios being played (strategy pre-game and recovery thougjtsas plans A goes to B to C to T) Be sure to use dice cams or contrasting dice so the results are easilt seen (or just vocalize your results and yor opponents) Depending on where one is located have guest players that are above average to great on a level beyond their meta.
  8. This is a pointless skill with the confirmed intended change face mechanic. With no stealth you move within charge range. They change face. You move into btb, they have no ARO. Thanks stealth Did we ever get an answer if CF allows you to leave CC? If that does come down as correct.. then stealth would have the advantage. Sent from my SM-G920V using Tapatalk
  9. At Declaration. Sent from my SM-G920V using Tapatalk
  10. The Debil. Sent from my SM-G920V using Tapatalk
  11. Soon™ Sent from my SM-G920V using Tapatalk
  12. Holoechos are models until you reveal which of the three is the actual one. ARO declaration does not change, if an enemy model can see more than one, they declare after your first skill declaration (and movement) then you declare your second short skill then resolve the order. If the AROing model chose the wrong echo, their shots are wasted. Sent from my SM-G920V using Tapatalk
  13. Yes. Sent from my SM-G920V using Tapatalk
  14. 1. The scenario Doesn't have any rule revealing LTs. Play as normal. 2. We let the reactive player drive in the case of multiple targets but also had a 3rd party run them for a turn while they watched. 3. The second part being there will never occur with no quarter. We can assume unless clarified, it was left in by mistake. Sent from my SM-G920V using Tapatalk
  15. Doors? I know nothing. Now, either you lean on the side of it happens immediately (as other movement skills) or at resolution. All scenario driven doors are attack skill based and open at resolution. I lean on the side of at resolution; yes it slows gameplay down a bit, but at least it is an identifiable step. Make a local decision and ask your TO if you travel. Sent from my SM-G920V using Tapatalk