-Ghost Wolves-

Posthumans And N3

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Is anyone else hoping that they change/tidy up/renew these blokes just a bit? I like the models, but the rules are finnicky and I am not a huge fan of losing orders. 

 

We haven't heard any rumors (even N3 ones since Infinity Week) and I was wondering what people would like to see, scuttlebutt around the unit, and even what we could do to make them more enjoyable. 

 

I find that them losing out on an order for your force is just a tad too painful. Especially in lists with Maruts when you get that glorious Strategos to move your Lt. order around. 

 

 

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Well, so far they are Ghost: Jumper L1, maybe there is L2 and perhaps also L3 coming... 

 

Let's go fantasizing a bit: what if L2 allows you to jump between Proxies without AI beacon deployed and L3 to operate all of them at the same time without jumping from one to another (kinda like coordinated order but spending only one order)? Too strong?

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Looks like we'll never now.

Well, not in 2014, that is ;)

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I don't expect Posthuman Proxy/Jumper rules to change significantly. It sounds like only the core book rules are getting a significant rewrite at this time, and they will just be issuing errata for the other books to cover obvious incompatibilities where they changed an underlying rule.

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Well, so far they are Ghost: Jumper L1, maybe there is L2 and perhaps also L3 coming... 

 

Let's go fantasizing a bit: what if L2 allows you to jump between Proxies without AI beacon deployed and L3 to operate all of them at the same time without jumping from one to another (kinda like coordinated order but spending only one order)? Too strong?

Depends on if they still only generate one order for two models. 

 

If they acted like how models do with their G:Sync that would be a little strong, but it keeps them together which limits how flexible they could be. 

 

It's an interesting rule as it is now, but it has some inherent flaws. Maybe they could have G:Jumper require a WIP roll to jump without spending an ARO or Order. Otherwise you can do the normal process. If you fail the WIP, you are force to spend the ARO as per normal G:Jumper rules. 

 

To me they should be able to operate independently with no issues like normal units, but have a stronger link towards one another, like being able to perform a combined order like you said, but only spending an order due to them being connected. That way they still spend orders as per normal, but when they work together they are extremely efficient (represented by the ascended human operating at peak efficiency). 

 

I could even deal with a price increase if need be, just so I can have a full combat group worth of orders, that one order can be the difference between another checked crate, and losing the game. 

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The theme is one consciousness using different bodies one at a time. Anything changing the 1 order for all the bodies would be an extreme change of this theme. 

And imho is highly unlikely.

Plus, there's the TO Posthuman - probably the usual second profile chosen by every Aleph player.

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Depends on if they still only generate one order for two models. 

 

If they acted like how models do with their G:Sync that would be a little strong, but it keeps them together which limits how flexible they could be. 

 

It's an interesting rule as it is now, but it has some inherent flaws. Maybe they could have G:Jumper require a WIP roll to jump without spending an ARO or Order. Otherwise you can do the normal process. If you fail the WIP, you are force to spend the ARO as per normal G:Jumper rules. 

 

To me they should be able to operate independently with no issues like normal units, but have a stronger link towards one another, like being able to perform a combined order like you said, but only spending an order due to them being connected. That way they still spend orders as per normal, but when they work together they are extremely efficient (represented by the ascended human operating at peak efficiency). 

 

I could even deal with a price increase if need be, just so I can have a full combat group worth of orders, that one order can be the difference between another checked crate, and losing the game. 

 

Yeah, they have to have some drawback for being not only better than the closes ALEPH equivalents, but in the ballpark of 40% cheaper. I honestly don't understand why a single Order (two Orders, kind of, but I feel that the Mk3 isn't all that exciting beyond low point games) is so terrible.

 

You get such an amazing deal out of them, not to mention that having one of them go down doesn't cost you an Order anyway, so it makes riskier decisions easier, if needed.

 

The Mk1 is a Deva with +1 BS and Mimetism, and is a specialist for 9 points less (13 from the Hacker!).

The Mk2 is a Dasyu with +1 BS and +1 WIP, 19(!) points less.

 

That price difference lets you build lists you simply can't pack these kind of tools in otherwise. If that's not worthwhile compared to the Order, just use Deva and Dasyu... even counting a Netrod, you're saving at least 24 points, though.

 

Increasing the price would kind of defeat their purpose, in my mind. They're quite similar to those units, and the biggest difference is in cost.

 

As far as alternate rules, I feel like the 'free' Coordinated orders doesn't make sense, mainly because there's one mind running the bodies, so only one of them can really be acting. While they're written in a strange way (I'd love to see it cleaned up), it gets the feel across very well, in my opinion.

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The only change I'd like to see is some buff to Mk.III to make it worthwile. It can be better than Zayin - more durable - but Spitfire Deva is a better choice 9/10 times.

 

And I really would like to know, if Posthumans will be included in Vedic sectorial. Would make my purchasing decisions easier.

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Not to mention the synergy for the Netrods...

I'm absolutely with The Revanchist.

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Yeah, they have to have some drawback for being not only better than the closes ALEPH equivalents, but in the ballpark of 40% cheaper. I honestly don't understand why a single Order (two Orders, kind of, but I feel that the Mk3 isn't all that exciting beyond low point games) is so terrible.

 

You get such an amazing deal out of them, not to mention that having one of them go down doesn't cost you an Order anyway, so it makes riskier decisions easier, if needed.

 

The Mk1 is a Deva with +1 BS and Mimetism, and is a specialist for 9 points less (13 from the Hacker!).

The Mk2 is a Dasyu with +1 BS and +1 WIP, 19(!) points less.

 

That price difference lets you build lists you simply can't pack these kind of tools in otherwise. If that's not worthwhile compared to the Order, just use Deva and Dasyu... even counting a Netrod, you're saving at least 24 points, though.

 

Increasing the price would kind of defeat their purpose, in my mind. They're quite similar to those units, and the biggest difference is in cost.

 

As far as alternate rules, I feel like the 'free' Coordinated orders doesn't make sense, mainly because there's one mind running the bodies, so only one of them can really be acting. While they're written in a strange way (I'd love to see it cleaned up), it gets the feel across very well, in my opinion.

 

I was kind of in the ballpark of upping their price to get the order back, maybe it's just my unfamiliarity with them (haven't used them nor do I own enough ALEPH), but damn do I love those models. 

 

Wish they had a Boarding Shotgun version of the MkII. 

 

As for their rules, I get that they are a lot cheaper, I just have issues with handicapping myself with orders is all. Especially if I want to bring in a Combat Jumper and another TO:Camo. That's all I am getting at. 

 

I love their stats, they kick ass. I just need to come to terms with the having one less order. 

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The only change I'd like to see is some buff to Mk.III to make it worthwile. It can be better than Zayin - more durable - but Spitfire Deva is a better choice 9/10 times.

 

And I really would like to know, if Posthumans will be included in Vedic sectorial. Would make my purchasing decisions easier.

 

True, the Mk3 isn't bad, it's just a bit out-shined. I agree that I'd lose two pips of ARM and one of BS for the MSV2 on that cheap (and still rather durable) platform, even for a couple points more. Especially at half the SWC. I love Devas with Spitfires...

 

Yeah, maybe Mimetism, keeping in line with the Mk1? I wouldn't really want MSV on her just because she's so close to the Deva in points already. Some other profiles might be neat too, just to have another option or two, like MULTI Rifle or Boarding Shotgun, something in the short/mid range.

 

If the Mk3 went up to say, ~32 points on the Spitfire and had Mimetism, and a Boarding Shotgun (~23-25) and MULTI Rifle (~28-30) profiles... well, she'd get on my painting desk.  :aha-!:

She doesn't need a lot, just a small push of a neat skill or similar, and some other weapons for when I don't have the SWC.

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Well, so far they are Ghost: Jumper L1, maybe there is L2 and perhaps also L3 coming... 

 

Let's go fantasizing a bit: what if L2 allows you to jump between Proxies without AI beacon deployed and L3 to operate all of them at the same time without jumping from one to another (kinda like coordinated order but spending only one order)? Too strong?

 

What if L2 or L3 will let the G:jumper move its consciousness into other enemy models whit cube like a hostile takeover. 

If there is a Ai beacon, the jumper will return to its original body if the model taken over dies, if not it will die whit the model its taken over.

 

I can always dream that this will someday be a reality :)

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I was kind of in the ballpark of upping their price to get the order back, maybe it's just my unfamiliarity with them (haven't used them nor do I own enough ALEPH), but damn do I love those models. 

 

Wish they had a Boarding Shotgun version of the MkII. 

 

As for their rules, I get that they are a lot cheaper, I just have issues with handicapping myself with orders is all. Especially if I want to bring in a Combat Jumper and another TO:Camo. That's all I am getting at. 

 

I love their stats, they kick ass. I just need to come to terms with the having one less order. 

 

Ah, I gotcha. I love Posthumans, and I think they'd be more than worthwhile to try out, when you get the chance. But really, you can always take Deva and Dasyu, if you can afford the extra points to get the Orders (which is essentially what they'd be if Posthumans costed more, but had normal Orders). They're totally avoidable if you end up not liking them, plus you can just proxy the Posthumans as them anyway!

 

Also, that goes the other way too. I chopped the female Dasyu Hacker's Combi to give her a Boarding Shotgun and left off the braid, nice and easy.

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Yeah, maybe Mimetism, keeping in line with the Mk1? I wouldn't really want MSV on her just because she's so close to the Deva in points already. Some other profiles might be neat too, just to have another option or two, like MULTI Rifle or Boarding Shotgun, something in the short/mid range.

 

If the Mk3 went up to say, ~32 points on the Spitfire and had Mimetism, and a Boarding Shotgun (~23-25) and MULTI Rifle (~28-30) profiles... well, she'd get on my painting desk.  :aha-!:

She doesn't need a lot, just a small push of a neat skill or similar, and some other weapons for when I don't have the SWC.

 

Exactly, just a bit to make it different. It's not weak by any means, but not worth losing an order. Mimetism (or even ODD) to boost its durability, BS profile and it's perfect.

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It's between that box or the Myrmidon box. I plan on limiting myself to $125 if I pick up some ALEPH (ignoring the Sophotect and Myrmidon Hacker that I already have [i plan on proxying the Myrmidon Hacker as an Officer since I like the model more]). 

 

My list to purchase is:

Dasyu Hacker

Naga with Mono (plan on using him as Minelayer)

Marut

Dakini Blister

Dactyl

Myrmidon or Posthuman Box

Atalanta (proxy as Agema with Mk12 or MSR)

Ekdromoi with HMG (proxy as BS and HMG)

 

Maybe a Yudbot and Netrod pack or the Combat REMs.

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Nice list. I wat to limit myself to Vedic stuff, so Support Pack, Deva box and Rebots go first, to clear the boxes. 

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Nice list. I wat to limit myself to Vedic stuff, so Support Pack, Deva box and Rebots go first, to clear the boxes. 

And originally I wanted to do Vedic as well, but MSV2 MSRs are hard to pass up. Especially if Dactyls become really useful with that ADHL or cheap Flammenspeer. 

 

That's why I am at a dilemma with the Posthumans box vs. the Myrmidons box. 

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Roll a dice, and get the other one second ;) I like my snipers too, but between Dakini, Naga, Dasyu and (hopefully) Mk.II I have this covered. And I just got me Asura with Spitfire. It's awesome. I'm not gonna look back with the choice ;)

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The post humans are way cooler. You also can proxy the post humans as other stuff, the minis are way pretty

Wrote with my phone when i should not.

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They are very pretty, but Myrmidons have such a rockin' profile. They aren't bad on the eyes either. Still a tough choice for me. Might just have to get both... 

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I already field posthumans in N2 when I need to fit in cheap specialists. The Mk3 obviously needs a rework, but I think they just get better in N3. Command tokens will let you move a Netrod over from group two to group one, so a list with 9 orders in group one and 2 netrods in group two gives the posthumans their synergy while letting you top off your order pool when needed. The cheaper specialist options, which Aleph doesnt really have otherwise outside of 4-2 thorakites, allows more room for firepower. They are also the cheapest hacker option to get Zayins on the board.

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