Talamare

Tunguska Sectorial

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I love how in a Tunguska discussion so many people get so cock sure about their opinions that they say stuff like "why take a Grenzer when you can take a Riot Grrrl for 5 points more (cheeky face)". Well besides the obvious, you really need to save five points (insert model you just painted here), there is also the fact almost assuredly they will not be available in Tunguska.

So... yeah, cue flash forward to them being a common merc hired out by Tunguska at availability 5 and linkable... and me eating my words now...

In all fairness those comments come from people posting in a dozen threads with dozens of posts a day and more game experience than me. Dont read the above as a harsh jab. Just pointing out its not in the spirit of the thread.

PS - I think the hats have a Hoth rebel kinda look to them which might work if they stick with that route

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Also who needs a Grenzer when you can just take a Riot Grrl for 5 points more. ;)

 

 

Me, because I think the Riots are horrendous sculpts.

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Grenzers have better odds against TO camo or ODD, because of their high BS. Also the missile launcher is a good reason to take them. In a Tunguska sectorial a link of Grenzers is sure to be dangerous, just like any other BS13 five man link team. Arguably they're better than Wildcats because of their MSV1. Cheaper than Bao Troops and have better choice on profiles. A full link team is only about 10 pts more expensive than a full link team of Govads, but Grenzers have +1BS, +1ARM and +3BTS to make up for their slower speed and higher price. They're cheaper and better shooters than Moiras against targets that have some sort of camo. And camo in N3 meta has increased a bit.

 

There's definitely a role for the Grenzers.

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I never said they are worthless in Tunguska, linked they are perfectly fine. Its just that in vanilla there are so many amazing choices now, that all the subpar ones have it really hard.

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Grenzers have better odds against TO camo or ODD, because of their high BS. Also the missile launcher is a good reason to take them. In a Tunguska sectorial a link of Grenzers is sure to be dangerous, just like any other BS13 five man link team. Arguably they're better than Wildcats because of their MSV1. Cheaper than Bao Troops and have better choice on profiles. A full link team is only about 10 pts more expensive than a full link team of Govads, but Grenzers have +1BS, +1ARM and +3BTS to make up for their slower speed and higher price. They're cheaper and better shooters than Moiras against targets that have some sort of camo. And camo in N3 meta has increased a bit.

 

There's definitely a role for the Grenzers.

Yeah, such a pitty they are not linkeable. That and the big ammount of better options for their price.

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Grenzers are great.

Good stats, good gear, good options, reasonable prices

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Pipboy: read the thread title. No one needs you to tell them Grenzers arent linkable in vanilla right now big man. Thanks.

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So for now Ive been using my Corporate security unit and the VIP lady from dire foes as my stand ins for Securitate. Part of me doesnt want new models to release. I kinda like the idea of securitate being a much lower profile. Im not sure their fluff is very filled out though. Im sure arm one is more than a mini skirt. Same for bts. But the sketches make them look like down armoured Grenzers with Hoth hats instead of helmets... do you think the look in the sectorial will trend that way, or more slick like the Interventors/Spectres. I wouldnt mind if it ends up like Neo Terra and you only see Interventor faces, the rest are masked/helmeted.

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I feel we will see trench coats on the line troops and the more tighter fitting suite of the spektres and interventors on the specialists and skirmishers, no idea how heavier troops will look.

 

I would possibly like to see a heavier REM, smaller than the Maghariba guard(or a refitted old one after haq took on the new model they could have offloaded the old to praxis), I wouldnt mind seeing this REM limited to Tenguska only. Giving it the old harness rules could help offset the slow speed of the nomads

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A Think Tank like Remtoe would be pretty cool, and if its a Merc it could be limited to Tunguska rather easily. :lol:

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A Think Tank like Remtoe would be pretty cool, and if its a Merc it could be limited to Tunguska rather easily. :lol:

Or have zoe+Pi-well usable in tenguska and have a unique profile(like CoC in jsa) that contains a larger chasis

 

Using Ai for remote tank piloting would be an interesting parallel to pan-o's approach

 

would allow for a zoe resculpt and she is tied to tenguska (although is disliked by certain families due to her fathers dodgy dealings)

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I feel like even though some Tunguska families might have an issue with Zoe, thats something you over look for the sheer utility of her. Its like that cousin you kinda hate but have to be nice to cause he fixes your car or does your taxes. Or that mob hitman that everyone finds awkward and dumb, but the Corleones keep around because of his effectiveness... except... in SPAAAACE. Shes like Goodfellas Tommy, except smart instead of dangerous. Eventually they will off her for her past, but until then use her.

Now I want them to make a Joe Pesci looking skirmisher with a pistol and knife... might suck, but id play him every game.

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Now I want them to make a Joe Pesci looking skirmisher with a pistol and knife... might suck, but id play him every game.

articulo_20150410150400.jpg

 

XD XD XD

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How about this for something to make the sectorial unique: Sputnik link team!

One Lunokhod, up to three Tsyklons? Be limited from the full five man team due to the support programs making BS 15 tooo good. Maybe you have to take a more advanced AI remote to form the team like the Aleph greeks need Officers? Could it work?

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Ive been thinking how broken would it be if we got a hacker special character(morgana) that for a special ability allowed co-ordinated hacking? fluff would be not so much that she is the best individual hacker but she can organise multiple hackers with ease(fluff suggests that interventors work as a large unit so would be good at co-ordinating their offences/defence)

 

Would love to spend a command token+1 order to bring up all of my supportware/put on cybermasks

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I guess it wouldn't be that over powered in a Sectorial with such cheap HD+. Since thats not the case with Tunguska though, I doubt we will see it. :S

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Crazy idea here: since we get new HD in HSN3, could we see programmes that enable Lhost hacking? Could that be a thing for Tunguska?

I guess the problem might be though, that Lhost aren't separated or marked by any rules though.

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Tunguska needs a heavy remote,  arm 3-4, odd and 2 ST points, don't care how expensive it is, that'd be sick.

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The whole game in general needs more of those. :lol:

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Tunguska needs a heavy remote,  arm 3-4, odd and 2 ST points, don't care how expensive it is, that'd be sick.

mimetism would be good enough as a heavy remote with a clockmaker will be nigh invincible with remotes new durability

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mimetism would be good enough as a heavy remote with a clockmaker will be nigh invincible with remotes new durability

Like a Su-Jian?

Ok technically they're not a Remote so no supportware, but they have G:Remote Presense and they have STR instead of W, so they have the two disabled states. They're also repairable before they're in unconscious state.

Yet I don't hear many many players crying they're overpowered. They just need to be priced right.

 

Now, how about a Remote with an Automedkit type of equipment...

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Now, how about a Remote with an Automedkit type of equipment...

 

Sounds like CA to me!

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Well even just with Interventors and the full spread of Nomad Remotes Tunguska will already be capable of going Remote heavy with ease. I imagine that most of their other troops will be regular biological humans, though I am expecting good infowar capability with plenty of repeaters and markers. If Securitate retain Repeaters then combined with Interventors and Spektrs (surprise attack with WP 14 Assault hacking device!) Tunguska will be able to dominate the infowarfare game just like Bakunin and Vanilla can.

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i want elite professionals with shiny toys.

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I would personally love to see a hacker character for tunguska that has TWO hacking devices. Perhaps an EVO HD and a KHD. She'd basically be similar to an interventor profile, but with the gimmick of having unparalleled hacking versatility.

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