Scactha

How to get started in Infinity for beginners (what to buy and why)

10 posts in this topic

Pretty good (was totally prepared to be unimpressed)

I will add one more thing... get three models and find a buddy to play with three models (doesn't matter what three)& just play a whole lot.

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Yup, forget all about objectives, specialists and all that stuff.

Concentrate on getting the basics in, movement, face-to-face-rolls, camo, visors. Have some shootouts while learning this, and then start looking at objectives, when you can figure out how to deal with the rest.

Start with a starter and some sort of fun weapon - like a sniper or a HMG. The starters cover most aspects of your chosen army, the rest is usually just variations on the capabilities therein. It also allow you to ignore points, as the starters are roughly equal in points value. So starting to play with three line infantrymen, and a couple of other models allow for some decent games,

Then, when all the mechanics have become second nature, and you know what aspects/strengths you want to play, then you can start worrying about making army lists and pushing buttons.

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Starter box, support box, and a couple blisters with heavy weapons.

[Edit:  Whatever models look cool.]

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I think this is really useful for a beginner who knows they want to play ITS missions eventually.

One thing which confuses me, however, is the "A mix of 1-2-1 of weapon types". Is this a ratio or a minimum or something else? In the PanO starter box example you describe 5-5-1 as balanced. I agree that a balanced mix of weapon types is essential and that the PanO starter box is balanced enough to start with, but I think I either misunderstand or disagree (somewhat) with the 1-2-1 description.

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Good point Sebbe. I´m thinking ratio (and changed that). In fact, any comments on how to improve the guide are welcome!

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I like it a good basis for what to buy but you don't talk much about what new players could expect. Might be worth mentioning that the two hardest things about the game are Dice Rolls and Order timing. That the first few games players should focus on those rules.

I also like to mention to new players that there are weird rules out there that will probably beat them the first time they encounter them. I emphasize that every army -can- beat each one of those rules and that they shouldn't get discouraged from it or panic buy models to try and 'counter' it. 

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Question for you guys on this subject. 

I want to go with aleph vanilla to start however with N3 release and soon as far as i can tell Human Sphere is coming. being new i don't know huge amounts. 

1 - should i hold off buying models until then? 

2  - Will they producing new versions of stock models like the dakini?

3 - should i be bothering with hackers right now?

4 - how vital is it to hide your lieutenant, should i build about this? 

 

Thanks. 

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10 minutes ago, 4AcrossIsEmu said:

Question for you guys on this subject. 

I want to go with aleph vanilla to start however with N3 release and soon as far as i can tell Human Sphere is coming. being new i don't know huge amounts. 

1 - should i hold off buying models until then? 

2  - Will they producing new versions of stock models like the dakini?

3 - should i be bothering with hackers right now?

4 - how vital is it to hide your lieutenant, should i build about this? 

 

Thanks. 

1 - I would say it's ok to buy models now. Based on the previous N3 release, you don't need to worry hugely about stuff becoming worthless. 

2 - Nobody knows what the resculpt plans are, but I think that non-Steel Phalanx Aleph stuff seems unlikely in the near future. 

3 - Hacking isn't super complex, but it's definitely not necessary to learning the basics of the game. 

4 - Aleph tends to have fairly obvious Lieutenants, just from the way their units are designed. However, they are often pretty durable, and you also have the option of taking a Chain of Command Myrmidon Officer as insurance. 

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19 minutes ago, 4AcrossIsEmu said:

Question for you guys on this subject. 

I want to go with aleph vanilla to start however with N3 release and soon as far as i can tell Human Sphere is coming. being new i don't know huge amounts. 

1 - should i hold off buying models until then? 

2  - Will they producing new versions of stock models like the dakini?

3 - should i be bothering with hackers right now?

4 - how vital is it to hide your lieutenant, should i build about this? 

 

Thanks. 

Let me see if I can be helpful (I hope I can!)

1. No, don't hold off. I find that most of the time people will be happy with models they like aesthetically, as long as they don't underperform horribly - and there's little risk of that in this game. But maybe slow grow while you learn what's your schtick?

2. Dakini? Hopefully! I need one for ISS. But in general; yes, but it might take a few years or more in some cases. CB tends to release 5 packs for about 7 models total average per month, but that's across all factions and includes new releases as well as remakes.

3. Yes. It shouldn't be in your first game, but it's essential that you get familiarized with them. You may end up not using them much if they don't suit your playstyle, though, but that's not something we can guide you to know ahead of time.

4. This depends entirely on your army and your playstyle. Can't really answer this one. If you have a Myrmidon Officer with Chain of Command ([pheasant]my god, those are OP as hell[/pheasant]) you can have an easy to identify LT that just goes Rambo 2.0. You can also have a cheap and obvious LT in back field, prone behind cover, and inaccessible and then forget about him and his order. Usually works just fine, but sometimes your enemy will be able to get Tariq jumping ontop of the wrong building and you'll get to enjoy Loss of Lieutenant for a turn. Personally, I don't bother hiding them, but I also tend to have just enough subterfuge to get by.

Edited by Mahtamori
It's not 5x7 models, it's more like 5 packs = average 7.
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