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Kreslack

Loving them Kazak's

56 posts in this topic

2 hours ago, Pride of Rodina said:

I think it'll be seen on some troop options and I would love to see a Spetsnaz AD option with some SWC weapons. Molotok would be the perfect fit. The Pride of Rodina won't rest until he gets molotoks in TAK!

The funny thing is, in the weapon description in HSN3, it's described as having been designed for airborne troops. Thus far, the only AD troop that has one is the 6th Airborne Ranger. So giving one to a Spetsnaz AD would make sense... and be utterly hilarious fun. "You have Marksmanship Level 2? And *how* many dice?!*

That's right. Fuck your TAG.

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yeah I always found that so odd. Russain paratrooper gun used almost exclusively by US. Some added profiles with it would be great. I think it could still compete with the HMG. Since it's much better close up and is always AP. Not every HMG the Kazaks get is AP. Last I checked the Spetsnaz and Line Kazaks didn't have it. That mystery potential new medium infantry should definitely get one. Maybe even an Lt version. Likely will be 1.5 SWC cause seem that's standard for most kazak gear.

I'd love to see a beefy heavy armored Kazak TAG. I could see it having the second low tech ability. Probably have three profiles. The second has the first low tech ability. Like the Blackjacks it gets weaker with each wound. I can already see that last profile just a mess barely holding together.

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3 hours ago, Kreslack said:

I'd love to see a beefy heavy armored Kazak TAG. I could see it having the second low tech ability. Probably have three profiles. The second has the first low tech ability. Like the Blackjacks it gets weaker with each wound. I can already see that last profile just a mess barely holding together.

Sadly this isn't going to happen. CB already came out and said "No TAG for you Ariadna! You guys aren't cool enough" (I paraphrase, of course). I suggested the same thing when Lo-Tech came out thinking the other level was for a TAG, but nope.

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I would exchange a TAG anyday for a Spetsnaz and Vet Kazka link.  If we could have that kind of link then I could take on nearly any TAG with a good chance turning it into a pile of junk and my opponent into a blubbering mess.... LOL

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Oh I don't want a tag because they're good. I want it because they're cool.

For good, we're gonna get linkable T2 rifles and AP hmgs.

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We do have a Linkable AP HMG with Minutemen, but paired with those T2 rifles would be so sweet

I'm really dissapointed to hear they have no plans for a low tech Ariadnan tag. Guess it'll jsut be another Blackjack-esque unit. Which is still cool. But It'll probably take them another 2 years to come out with a model for it. I really want to know what that other low tech skill is gonna be used for

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Lo Tech B will probably be "lose 2 wounds then go to a 3rd wound profile"

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I'm imagining that is what it will be too. But if they aren't going to use it for a tag. I really don't know what they'd use it for. The blackjacks are already about as big as you can get and still be heavy infantry

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Well, an interesting niche would be Super Super Heavy Infantry.

Sil6, so like same size as a Gecko, but technically heavy infantry. A giant exo-suit. With maybe the 3rd wound being a light infantry guy who dismounts once his suit is toast.

Could be like Arm6 in the Sil6 profile, but goes to Arm1 or 0 once he loses the suit.

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I would Looooooove that. So much. But I'm so skeptical of them doing that. Despite it would be really cool.

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I was thinking the other day and instead of a TAG like figure or super havey infantry etc... What I wouldn't mind seeing is more light or medium troops or instead of a new line of miniatures upgrade or add more miniatures to our existing range.

For Spetsnaz we could have an Engineer profile, just think of it, possibly a camo/mimetism engineer with Dems, now I would be a happy chappy. 

What about a limited form of a Hacker, after fighting with and against the other forces of the Human Sphere etc...  Ariadna High Command have finally decided to come to the party with their own hacker and gave it to the best of the best (Spetsnaz), once again a camo/mimetism hacker to get into position and do their thing.... just think of the possibilities.  Failing that give us our own new model Hacker etc...  Having a Camo Hacker is not a new thing, Ninja anybody, so having our own Camo/Mimetism hacker isn't too far out of the ball park...

I wouldn't mind the Line Kazaks getting some form of flame thrower and limited or inferior infiltration, yeah the grunts have it but I want the good old Line Kazaks to have it too, you can never have too much of a good thing in my books.

Tankhunters to get an AP Sniper model, now I would like that, a 50. Cal like sniper to take out TAGs and REMs from afar.

Veteran Kazaks equipped with automatic grenade launchers, Heavy Flamers, Molotoks or even an engineer version, we do have a Paramedic so why not an engineer.

What about some new MULS, equipped with HMGs, Heavy Flamers, mine layer or get this, a quad barrel mortar....

A Pathfinder model, give it infiltration or even superior infiltration and give him a skill that allows Parachutists to come in within so many inches of him or give them a bonus to land within your opponents' deployment zone as long as they are near the Pathfinder model etc....

As an alternative to our Line Kazak we could have an Elite light infantry Streltsy unit, like the USAriadna Grunts, give them some armour, ARM 2 would be good, Rifles, Flamers, HMG, Sniper, LGL, Paramedic, Engineer etc... and like their ancestors give them a good close combat weapon or two...

What about a Boyor type model, heavy armour (non hackable) AVA 1 or 2, with heavy weapons.  Sort of like an NCO type model, no thrills or spills, just pure firepower on demand and leadership for your army etc...

Well people I could go on and on and bore you all to death but that's my wishlist so far, I know that there is a very very good chance that we will get none of the above but I can wish can't I.....

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Mul with twin shotguns. Total reaction of course. I like the engineer but they would have to make sure they wouldn't be just used by everyone instead of in sectoral.

 

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@JohnnyH5

We used to have a Tankhunter AP sniper in first and second edition, but it was taken out for third, sadly. I really do wish we get it back because that was such a nice profile, even if niche!

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8 hours ago, Pride of Rodina said:

@JohnnyH5

We used to have a Tankhunter AP sniper in first and second edition, but it was taken out for third, sadly. I really do wish we get it back because that was such a nice profile, even if niche!

Wow, didn't know that, but in my defence your honour, I didn't play against or with Ariadna way back then......

 

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On 04/02/2017 at 5:04 PM, Kreslack said:

We do have a Linkable AP HMG with Minutemen, but paired with those T2 rifles would be so sweet

BTW, if you're mentioning the existing sectorials, then Highlander Greys get AP HMGs, T2 rifles and T2 boarding shotguns - I've used the HMG and BSG when linked to good effect against TAGs, (the latter was against a sphinx so I couldn't manage the full BS22 with B3).

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3 hours ago, JohnnyH5 said:

Wow, didn't know that, but in my defence your honour, I didn't play against or with Ariadna way back then......

 

We used to have a Veteran Kazak Doctor too and another Veteran Kazak profile with MSV 1 (it had an AP rifle and no Mimetism). We had a lot of interesting profiles back in the day, but Scouts were pretty 'eh'. Luckily Scouts and the ojotnik are worth taking now, though!

I am curious if we'll see new profiles with some new weapons and equipment or if what we see now is it. I'd really like to see some cheaper SWC options for my Tankhunters and more SWC options for Veterans.

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Scouts are friggin glorious now, and were a big part of my event success on Saturday. A lot of people over the weekend were very impressed by that 8-32" +3 range band and they're incredibly flexible models, especially when taken as a pair. 

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Scouts are siiiiiick. I love mine. Every time I explain the Ojotnik to people who are semi-new to the game or unfamiliar with Ariadna, they're like, "Wait, what? What was that range band?"

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The biggest problem with Ojotnik is that it isn't elite weapon it's portrayed in fluff. It's weapon to not care about range bands ;)

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DAM 14, AP is about as hard hitting as it gets, and it was never going to be higher burst given the nature of the gun so I'm not sure what more one could want to make it an elite weapon? And while not a property of the weapon itself, the Scout's MMKS1 is pretty mean. It definitely feels like an elite weapon when you're using it on the table! :)

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an 8-32 happy band on an Infiltrating dam14 AP+optional Shock weapon seems pretty elite to me as well. Its basically a better sniper rifle that trades maximum range for being way better up close.

And it can be a specialist, or 0 SWC camo Lt.

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6 hours ago, SamboR said:

The biggest problem with Ojotnik is that it isn't elite weapon it's portrayed in fluff. It's weapon to not care about range bands ;)

See, SamboR actually has a solid point here (the bold is obviously my doing, for emphasis. It's not as awesome as described in the fluff and it kind of relies on the Scout platform to make it awesome.

However, everyone else is correct that it's still a pretty sweet weapon. Definitely not as cool as it is described in the fluff, but definitely one of my favorites in the game, thanks to the Scout. I'm not sure how much I'd like it on any other platform though, and I've been a champion of the ojotniks ever since N3 changed them.

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Not sure what you would add to it to make it better but not OP. Maybe AP+DA?

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Actually I was thinking about making it DA, just before N3 came. Now it's strange thing. A bit of toolbox, having same problems as other toolboxes in this game - price compared to usefulness.

Nice ranges meaning one can engage models with shotguns in their -3 range, while being at +3, and engaging snipers/hmgs in their 0 range while being in +3. Fine, but with B of 2 bad dice rolls happen very often and on very expensive platform, such as Scout it is definitely felt, esp. when said Scout is also specialist. One could argue that Ojotnik is more of an ARO weapon, but I don't think so, especially when you have such great range bands, more useful on moving, aggressive platform.

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B2 seems fine to me. It is damage 14.

The scout also has Camo on his side, so he can surprise shot things quite nicely. Even without surprise shot, he can easily put opponents at -9 to hit(cover, camo, and range) while being in positive range band himself. If he gets both surprise shot and bad range bands on the opponent they're at -12.

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