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Expanding red veil

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Hi, playing by some year only panoceania, last year i bought red veil And take haqqslam side.

Now i'd like to buy some other minis bit after a little i really don't know what to buy.

I bought an hunzakouts, an hassassin ragik, a fiday And Saladino.

I've in mind to buy a box of ghazi muttawi but after that, really don't know what to buy.

Can you suggest me something And hiw to use?

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Everything you mentioned is a good beginning collection. You'll have all the options you need for starting ITS games and casual play. The only missing piece are some 20+ point options like Govads, Muyibs, Barid, Odalisiques, KTS. That point slot can be a very powerful support unit in Haqq.

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Leila Sharif is excellent from Dire Foes and designed to flesh out Red Veil. After that...play what you like. It looks like you like Hassassins, so maybe pick up a box of Muyibs or grab an Asawira. Ghulam are always useful, so the SWC box could be a great help. Govads have some lovely models give MSV1. Lasiqs are a signature Haqqislam unit. 

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Personally I think the Hassassins starter is an excellent expansion for Vanilla with the Ragik, Fiday, VSR Lasiq, Muyib, and Daylami all being super useful in Vanilla lists.

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The Ghulam SWC box is always great. Also, I almost never go anywhere without a Rafiq remote or an engineer.

 

The Ayyer is something I'd shoot for as well.

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Making the same faction switch, I've found myself starting my lists with something like:

logo_401.png Haqqislam
──────────────────────────────────────────────────

GROUP 1sep.gifsep.giforden_regular.png8  orden_irregular.png1  
logo_35.pngAL-DJABEL Rifle + Light Shotgun, Smoke Grenades / Pistol, Viral CCW, Knife. (0 | 35)
logo_6.pngDJANBAZAN HMG / Pistol, Knife. (1.5 | 35)
logo_16.pngSHIHAB REMOTE HMG / Electric Pulse. (1 | 25)
logo_42.pngHALQA (Forward Observer) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
logo_15.pngRAFIQ REMOTE Rifle + Light Shotgun, Sniffer / Electric Pulse. (0 | 16)
logo_10.pngHUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
logo_37.pngBARID Hacker (Killer Hacking Device UPGRADE: Lightning) Rifle + Pitcher / Pistol, Knife. (0 | 16)
logo_2.pngNAFFATÛN Lieutenant Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
logo_2.pngNAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)

GROUP 2sep.gifsep.giforden_regular.png1  orden_irregular.png7  orden_impetuosa.png4
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_1.pngGHULAM Sniper Rifle / Pistol, Knife. (0.5 | 16)
logo_23.pngDAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
logo_23.pngDAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
logo_23.pngDAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)

4.5 SWC | 245 Points

Open in Infinity Army

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17 minutes ago, Hexa said:

Making the same faction switch, I've found myself starting my lists with something like:

logo_401.png Haqqislam
──────────────────────────────────────────────────

GROUP 1sep.gifsep.giforden_regular.png8  orden_irregular.png1  
logo_35.pngAL-DJABEL Rifle + Light Shotgun, Smoke Grenades / Pistol, Viral CCW, Knife. (0 | 35)
logo_6.pngDJANBAZAN HMG / Pistol, Knife. (1.5 | 35)
logo_16.pngSHIHAB REMOTE HMG / Electric Pulse. (1 | 25)
logo_42.pngHALQA (Forward Observer) Rifle + Light Shotgun / Pistol, Knife. (0 | 16)
logo_15.pngRAFIQ REMOTE Rifle + Light Shotgun, Sniffer / Electric Pulse. (0 | 16)
logo_10.pngHUNZAKUT (Forward Observer, Deployable Repeater) Rifle + Light Shotgun, Antipersonnel Mines / Pistol, Knife. (0 | 18)
logo_37.pngBARID Hacker (Killer Hacking Device UPGRADE: Lightning) Rifle + Pitcher / Pistol, Knife. (0 | 16)
logo_2.pngNAFFATÛN Lieutenant Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)
logo_2.pngNAFFATÛN Rifle + Light Flamethrower, Grenades / Pistol, Knife. (0 | 12)

GROUP 2sep.gifsep.giforden_regular.png1  orden_irregular.png7  orden_impetuosa.png4
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_40.pngMUTTAWI'AH Chain Rifle, E/Marat, Jammer, Smoke Grenades / Pistol, Knife. (0 | 5)
logo_1.pngGHULAM Sniper Rifle / Pistol, Knife. (0.5 | 16)
logo_23.pngDAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
logo_23.pngDAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)
logo_23.pngDAYLAMI (CH: Limited Camouflage, Inferior Infiltration) Light Shotgun, Panzerfaust / Pistol, Knife. (0.5 | 8)

4.5 SWC | 245 Points

Open in Infinity Army

This list is going to really struggle in a lot of ways. Turn 1 you will only have 6 regular orders, not to mention you have used 1 model from red veil, the ghulam, which isnt so much as expanding it as purchasing a new army.

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True, it's not a proper answer the way I phrased it. What i meant is that I've been finding all those troops very useful, so I recommend some of them as an expansion of Red Veil.

 

That's not quite a playable list, just the things I've been taking most often.

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Today i'm playing with army6 and i can't find a way to put zhayedan,khawarjis and probably touareg in a list....

Can you suggest me what role they have in haqq?

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As I said I'm new, but as far as I can tell:

 

Tauregs are pretty standard TO troops, the sniper is reasonably good in hidden deployment covering most of the table other than the enemy deployment zone. Reveal when you get a good opportunity; the enemy runs out of HMGs, you can hit a rambo they're running into a hole in your defenses, or there's nothing else in positron to shoot across the board in your active turn.

 

The Kawarij seems designed as a backup rambo for really dense tables, which is awfully specialised. I hope I'm missing something here.

 

The zayedan has possibly the best straightforward firepower in the faction, mounted on a body that's only minimally tougher than a line troop. I'm not an expert, but I'd suggest using it as a counter attack unit; or in the event your opponent can't bypass it easily, suppression fire.

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The Khawarij has a bit of a bad reputation, but I think that's undeserved. It doesn't have mimetism or ARM, but BS13 is its own defense. A Spitfire can Rambo, but it can also us super jump to get into some interesting spots and hunker down into suppression. The boarding shotgun can also be useful as a nasty close range threat. 

You have to use them carefully and they are fragile, but they hit hard and have a high PH to dodge. They almost always earn back their points for me. 

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Khawarij is a good flanker. However I prefer Tarik as you can keep on flanking after taking one wound. They should only be used on active turn and end their turn in a safe place (maybe roof unreachable without climbing). Many profiles are useless in vanilla, as they are made for eventual fireteam options. 

Tuareg is the only option at Hidden Deployment which is really good. Sniper and specialists are great. I mainly like the specialist as they can do so many things: kill bunched enemies with shotgun, kill enemies with rifle, hack/heal, take objectives. Decent gunfighters due to -6 mod. 

Zhayedan only the Breaker Rifle profile is really worth it at the moment, but that one is really good. Other profiles are again for future Fireteam usage. Breaker Rifle wins face to face rolls and kills stuff. You deny cover and each hit forces both a breaker save and shock save. Use in active turn and hide well as it's made of glass, or put in suppression somewhere you won't be outranged. Competes heavily with the Lasiq, which is cheaper and more defensive option. 

@Hexas list is good, it's only 245 points so after adding the 2-5 orders it's great. 

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All of those units are rather expensive in an army that don't depend on expensive units ;)

The best one gamewise is Tuareg - but as a specialist, not necessarilly as a sniper. He's one of the best option to take objectives in the middle of board, he's a fantastic hacker and also a superb doctor. While as a sniper he's BS 11 and normal gun just don't work for me, not getting much from infiltration, because of the sniper gun ranges. IMHIO there are better options - Lasiq, Knauf, Djanbazan.

And also Zhayedan - with sniper rifle he's interesting. While the starter set's Breaker Rifle has a big potential, but on a soft platform.

He's mine HunteR KilleR :)

His Marksmanship gives him the edge to fight even against the best enemy units, definitely getting out Missile Launchers, HMGs, Snipers et cetera in his preferable range. The mix of Breaker Rifle + Marksmanship means that each hit forces enemy to make two rolls - one on the half of BTS and one on ARM with shock rule. Great killing potential.

I played him few times and usually he's really unlucky, but it's just dices. For example yesterday I played two ITS 200pts battles and once he died in active turn, while trying to shoot Nisse HMG from short range. Yet I have to admit that it wasn't easy ;)

But in the next game, against Neoterra, he did great job, killing many enemy units. Firstly he came closer to a link of Fusiliers, took out rifle guy, and then engaded Missile Launcher in 8-16 range at killed it too. Then put down Auxilia. But best thing came out in next turn - enemy had Squalo and I had few options of fighting against it - Djanbazan, Shihab, Kasym. But I chose Zhayedan to test him better, used Kasym to smoke-screen the advance, came against the TAG without cover in 8-16 range and destroyed it in one shot. It was surprising, since he only had 1 STR damaged earlier. Zhayedan got crit on 15 and 2 hits, while Squalo missed totally. So Squalo had to take 2 half-BTS (needing 11 and more to pass) rolls and 3 ARM rolls (needing 6 and more to pass), and he failed 3 of them and was destroyed without the option to recover.

So yes, Zhayedan can be a true destroyer.

And about Khawarij - they're also a hunters, flankers et cetera, yet I played with them few times and wasb;t happy with the results. I think they're a bit too expensive with what they can do. BS 13 is nice, Super Jump and BioImmunity also, but they just don't fit into most of my roosters.

 

 

PozdRawiam / Greetings

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To eco others opinions:

I always run a toureg specialist, doctor or hacker appearing midfield can really throw your opponent.

I prefer tarik as well over the base khawarji, hes nice but i have found him to squishy to do his thing effectively.

The Zhayeden with breaker rifle is just nasty, no cover with a bts save against the rifle and a shock save against the marksmanship means if you hit it, its probably going down.

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The Khawarij is really good at wishing he was Tarik "Space Marine Bin Laden" Mansuri. The dynamic is fantastic: a spring-loaded super jumping BS13 flanker with a Spitfire, it's just that Tarik does it much better for reasons mentioned above. 

The Zhayedan Breaker Rifle can be very good due to the interaction between Marksmanship L2 and Breaker ammunition (it forces 2 rolls - 1 ARM for Shock, 1 BTS). Think of him as a faster Lasiq Rifle who stacks mods with Marksmanship instead of Mimetism, and has an Automedkit. 

Tuaregs are very good. I often use the Assault Hacker profile (WIP15 specialists are great for obvious reasons, but the AHD lets him accomplish any of the Classifieds that require Designating targets with Spotlight on WIP15). 

 

My advice with the miniatures is to use your Khawarij as a Tuareg. People won't take issue with this given that the Tuareg in the box comes with a Sniper Rifle (meh) and most of the Tuareg minis are old, plus the Khawarij has the same Khefiyyah style. 

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Tarik is twice the points of a rifle Khawarij, this is an absurd comparison. The basic Khawarij is a flanking response unit, not an autowin hyper aggressive Rambo. That's fine. His grenades, high stats, and mobility give him unique tools, they can be used well. 

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7 hours ago, Triggerpuller9000 said:

Tarik "Space Marine Bin Laden" Mansuri.

That's ringing all wrong...

But I've seen him being nicknamed "Captain Haqqislam" ;)

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3 hours ago, Palomides said:

Tarik is twice the points of a rifle Khawarij, this is an absurd comparison. The basic Khawarij is a flanking response unit, not an autowin hyper aggressive Rambo. That's fine. His grenades, high stats, and mobility give him unique tools, they can be used well. 

I guess the main issue is that a unit like Khawarij is something you expect to spend a lot of orders on. He does stuff only on active turn and is order hungry. Therefore if you spend significant amount of your orders on a model, it's not such a big deal to spend 25 points more on that to make it more effective, especially when you get a second wound to protect those orders spent moving up. 

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8 hours ago, Palomides said:

Tarik is twice the points of a rifle Khawarij, this is an absurd comparison. The basic Khawarij is a flanking response unit, not an autowin hyper aggressive Rambo. That's fine. His grenades, high stats, and mobility give him unique tools, they can be used well. 

But that's the point.  I would rather spend twice the points to do the same thing because imo the khawarij is just not workable in its jump around to get pick best engagments jobs.

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To expand even more lets look at who hes competimg with for midfield shooter

logo_401.png Haqqislam──────────────────────────────────────────────────orden_regular.png8  logo_3.pngKHAWARIJ Spitfire / Pistol, AP CCW. (1 | 31)logo_5.pngZHAYEDAN (Marksmanship L2) Breaker Rifle + Light Shotgun / Pistol, Knife. (0 | 31)logo_6.pngDJANBAZAN Shock Marksman Rifle / Pistol, Knife. (0 | 29)logo_7.pngRAGIK Spitfire / Pistol, CCW. (1.5 | 32)logo_24.pngODALISQUE Spitfire, Nanopulser / Pistol, Knife. (1 | 30)logo_27.pngMUYIB (X Visor) Spitfire, D-Charges / Pistol, Knife. (1 | 28)logo_39.pngSEKBAN Spitfire / Pistol, Stun Pistol, Knife. (1.5 | 27)logo_49.pngÁYYĀR (Surprise Shot L2) Rifle + E/Mitter, D.E.P. / 2 Viral Pistols, CCW, Knife. (0 | 37) 6 SWC | 245 PointsOpen in Infinity Army

That's a lot of choices to hit mid field, and in almost all of them their special stuff is more useful than super jump on a super squishy guy

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