Solar

Profiles you love, and why you love them

88 posts in this topic

Myamoto Musashi.
He is fast (MOV 6-4 + Kinematica 2)
He blinds you with his coolness (Flash Pulse)
He is the best fighter of the Human Sphere (CC25 + MA5 - And just because Kitsune doesn't officially exist!)
He is tough (PH 14 to dodge, WIP 15 to flash pulse... He can cross the table without problems!)
He hits you with a Missile Launcher (DMG 14 AP+EXP!)

3

Share this post


Link to post
Share on other sites
6 hours ago, Eciu said:

Oh do tell me which exact profiles would be broken ? So far Yu-Jing with linkable BS14 or Aleph with BS15 MSV2 TAG seems not to break the game..

<not sure if troll or just uninformed man>

I can't work out how to do Comic Sans on mobile. 

Spoiler

Usually I use the :P emote when joking/sarcasm

 

0

Share this post


Link to post
Share on other sites

Much love for the classic Fiday btw. Don't think I need to explain this!

Quite simple but for the cost you can absolutely ruin people's plans. 

3

Share this post


Link to post
Share on other sites

My personal favorite is Scot Guard with Molotok, Second battalion. This model is the old reliable in my battles with my CHA and more than once saved the battle for me, either by successfully facing Achilles, Squalo or some other monstrosity rampaging on the table.  He usually doesn't do extremely flashy rolls, but I find him reliable due to nice burst and stacked negative modifiers against enemy.

1

Share this post


Link to post
Share on other sites

Umbra Samaritan. This guy is criminally underrated. Hits hard in close combat, steals wounds off the weak can become an absolute powerhouse. Has reasonable odds at one shotting anything in the game with his Vorpal CCW and can do it from range if you don't want to advance! Love the hacker profile, it gives you so many options he becomes a massive toolbox. Protheion is great, CC24 base is great, Super Jump is fantastic!

5

Share this post


Link to post
Share on other sites
1 hour ago, Flipswitch said:

Umbra Samaritan. This guy is criminally underrated. Hits hard in close combat, steals wounds off the weak can become an absolute powerhouse. Has reasonable odds at one shotting anything in the game with his Vorpal CCW and can do it from range if you don't want to advance! Love the hacker profile, it gives you so many options he becomes a massive toolbox. Protheion is great, CC24 base is great, Super Jump is fantastic!

I had a Wotan Campaign Battle where the Umbra Samaritan made a rendition of the Darth Vader scene at the end of Rogue One.  That thing hacked and slashed killing my troops like disposable Rebels.  It was awesome and awful at the same time.

6

Share this post


Link to post
Share on other sites

Loup-Garpu just a great LI package really. 

Rasail Boarding Teams aggressive, they bring their own cover wherever they go and they bring along a friend with them as well.

Marauders a profile for every rangeband and little extra deployment room so you can get that sweet spot just outside of 12"

Mormaers, ARM5 and a T2 rifle, really what else do you need?

2

Share this post


Link to post
Share on other sites

Ghulam Doc: Fully qualified Doc for the price of a paramedic. Can do objective runs to objectives close to your deployment zone or resurrect you ARO pieces. 

Hunzakut/Foxtrot: Infiltrating specialist, extra cheap, mines, nice hats

Celestial Guard with Kuang Shi Control Device: I have to bring a Smoke Launcher to link my Kuang Shi? Woe is me! XD 

Unidrons: Plasma weaponry on a linkable trooper that can be buffed by hacking

 

 

3

Share this post


Link to post
Share on other sites

Acon Regulars: There are players who love light infantry links, and those who haven't discovered them yet.  As a devotee of light infantry links, these guys are just incredible.  They're so tenacious on defense, the Minelayer profile is a big deal, and the light grenade launcher is always a surprise.  Great unit.

Bagh Mari: Medium infantry links are weirdly risky, so i don't often run them.  But when these guys are doing work on the table, there are few more badass or versatile gunfighting tools to be found in the game.  The HMG and Sniper are great lone units to.  They don't need the full link in order to be a very helpful piece.  

Magisters: a very non-PanO unit that nevertheless does some very cool and unique things... And I don't even like knights.  I just wish these guys were higher AVA in Vanilla so I could actually try running them as PanO's cool faux warband.  
 

3

Share this post


Link to post
Share on other sites

Acon Regulars are really awesome, so many cool things as possibilities if you don't mind bleeding the swc

2

Share this post


Link to post
Share on other sites
6 hours ago, Barakiel said:

There are players who love light infantry links, and those who haven't discovered them yet.  As a devotee of light infantry links

There are people tired of them. They could just make the unit with bonuses (TR, Dual ML, SS2, 14-15 BS) and scrap sectorials all together.

 

edit: I guess it wouldn't generate the orders. You can't invent something as useful. I find them clumsily good.

0

Share this post


Link to post
Share on other sites

I like more elite links and cheap links are order fuel

That said the whole thing of a cheap link with a cool Dire Foes character in it is something I love

 

SPEAKING OF WHICh

Leila Sharif has an absolutely bangin'...er... profile? Yeah! She's got the stats that are perfect for her role, which is an improved gunfighter and specialist within the Ghulam link. BS 12 and WIP 14 are solid, BTS 3 gives her defensiveness, she's got good range, D-Charges for Classified, is a very useful and relevant specialist, even has a Breaker Pistol for up close, and costs 20pts and 0 SWC! Absolute beauty.

1

Share this post


Link to post
Share on other sites

Devil Dogs: Their weapons, stats, and special skills are complimentary in simple ways and so they rarely go to waste. I even prefer them over Daturazi because of their 6-4 move and 2 Wounds (yes you're paying so much more for them than Daturazi). They're probably the unit I have the most fun using. I'm going to start fielding three of them in my US Ariadna lists.

Locust: ODD + Infiltration in PanO is a huge pain for your opponent.

Hac Tao Hackers: I am rarely concerned for their safety. They handle everything themselves. They have Nanopulsars and Swiss Guard don't.

Kempetai with Chain of Command: Nice in a Fireteam because they have +2 BS over the Keisotsu, are specialists, and the CoC pairs well with the Domaru Lt. Chain Rifle.

Col Voronin Lt.: Big target to make your opponent think about attacking him and a cheap way to get Strategos Level 1.

Sogarat Lt.: A ton of bricks unit in Morat Aggression Force asking to use the Lt. Order every time.

2

Share this post


Link to post
Share on other sites

Irmandinhos:

Seriously,  they do everything, and for 8 points you get a guy who can provide smoke, impetuous chain rifles, AND engineer and D-charge. An auto include for me. 

Shrouded FO:

Specialist with mines, infiltration,  automedkit, and all the utility you could want at a very reasonable price 

2

Share this post


Link to post
Share on other sites
16 hours ago, Loricus said:

There are people tired of them. They could just make the unit with bonuses (TR, Dual ML, SS2, 14-15 BS) and scrap sectorials all together.

Yeah, but who wants that?  Sectorials are thematically and visually very cool.

Also, the Yan Huo, Spetsnaz and Kriza Borac are basically all link team-level of firepower built into one model.  These are also three armies with access to the finest Regular cheerleaders in the game, cheap enough to fuel these gunfighters.  So I think CB is doing their best to make Sectorial-level firepower available to Vanilla.  

1

Share this post


Link to post
Share on other sites

@Barakiel they have been adding techincal methods to dealing with them but they are just soo boring, and I think they are screwing with internal balance on a few sectorials.

0

Share this post


Link to post
Share on other sites
12 minutes ago, Loricus said:

@Barakiel they have been adding techincal methods to dealing with them but they are just soo boring, and I think they are screwing with internal balance on a few sectorials.

II suppose it's all a matter of perspective.  I personally like when a line trooper link gets a chance to kick ass.  A 10 or 11 point guy with rifle is worse in so many ways compared to a 6-10 point chain rifle/smoke tosser, so I like that links provide some incentive to actually use line troops.  Seeing a link of these guys light something up with their rifles or heavy weapons is a lot of fun for me, and for more engaging than their usual job of standing around in the backfield generating an order.  That's why i was so quick to mention Acon Regulars... These guys receive a lot of my Orders in an Acon list, and I love watching them succeed and do well against tougher, more elite enemy units.

1

Share this post


Link to post
Share on other sites

@Barakiel Regulars are designed much better, a lot of them get 0-1 orders spent.

And how am I supposed to imagine personality on to my "line troop with a skin" Alguacilles? I tried really hard but most games they just sit around. I painted them special and came up with a background but it's like coming up with what factory your netrods are from.

The other issue is that every PanO sectorial with Fusilier need to make any mid-cost link something really special.

0

Share this post


Link to post
Share on other sites

The Alguacile minis have a lot of character, and a Burst 5, BS14 HMG is never bad.  Maybe I just like cheering for the underdog, but it's fun to watch these guys connect with a missile shot or a lobbed grenade.  I certainly think they're more interesting than a netrod if you're playing Corregidor.  If you're playing Vanilla... You're probably better off with Jaguars.  But that's kind of my point.  Sectorials give these guys a chance to do something interesting besides hide.  

0

Share this post


Link to post
Share on other sites

Iguana:

This guy is basically a box full of surprizes. Giant repeater plus HMG ARM 3 pilot? Bet nobody expect that..... . Nothing more satisfying than hearing a big "Whaaat???" from my friends everytime my interventor KHD counter their anti TAG hackers throught it. Its like..... "you just activate my trap card" moment.

Intruder HMG:

At first, i thought this "best MI" are just memes. But now, i see why. with MSV2, camo and grenades, this guy is basically held my entire backline on his own. Last time, it drags my opponent into "which is which" game when i couple him with 2 Bandits.

 

3

Share this post


Link to post
Share on other sites

Some of the profiles I love already listed and pretty much agreeing with reasons.  

Machaon. I cannot make a SP list without him.

Ariadna Scout:  don't forget specialist too!  Absolutely necessary in an Ariadna camo list, I held off for a long time because I didn't like the original model.

Others:  Realistically, I like any models with a good amount of toolbox to them. 

Tank Hunter autocannon: beauty of a model and probably why I started ariadna but having what ML's only get in link teams is awesome - 2x ap/exp + throw in camo/ambush ability and in a very, very rare case, armor for the off chance an opponent might win the shootout. otherwise, all around good stats from physical to BS.

Ajax: For those points!  what a great statline, especially supported by a myrmadon enomotarchos team. I find he's also an auto-include for SP most of the time.  Very enjoying having the hard to hit Myr's. charging straight across the board to let Ajax step up to the plate at the last minute and knock one out of the park.  Plus, with 2 comb. rifles and link bonus getting a 5 burst attack is pretty difficult to defend against if you just want to run him upfront with a cheap Myr. team. 

Desparados: Opps, SMG profile. Cheap enough to be disposable, basically free orders to get the unit into a board control position.  SS 2+ suppression fire keeps enemies away AP and shock as a bonus for any troops too light.  Pretty much a near perfect platform of speed and utility.  The only drawback, no specialist option. 

Anthematic and Ko Dali :  Though I like them for different specifics, they are a both a combination of beautiful models, and great stats.  Total utility. And they work well together.  I love CH:TO and though I rarely play armies with MSV 2 when I can I love that too.  Anthamatic, hacker, plasma, sepsitor, with a TO package a truly a joy of a toobox.  Where as Ko Dali is the scalpel to the anthematic's toolbox. 

Tarik Mansuri:   I loved him before fatality 2, now he's a beatstick, AND offensive cruise missile set to decapitate the enemy command. 

 

2

Share this post


Link to post
Share on other sites

I love Alguacile link teams. I love that they make up for lack of any truly special training or equipment with grit, chutzpah and a bunch of basic tools. From that point of view I even kinda like that they're kinda not quite as good Ghulam. They don't get nothing fancy, but they still get the job done. 

They don't always get a lot of orders spent on them either (though in a clutch they do). But they always contribute. With FO's giving them a bit better range security, you can even leave a bunch of them out to ARO in the right places, and blind your opponent with their blood. Blood is cheap on Corregidor, just get the job done.

Speaking of Ghulam though, prob the best line troop in the game IMHO. WIP 17 flashpulses, doc+, 0.5 swc snipers, Lt heavy weapons (plus farzan) and Liela are the toolkit of doom.

0

Share this post


Link to post
Share on other sites
2 minutes ago, Hachiman Taro said:

I love Alguacile link teams. I love that they make up for lack of any truly special training or equipment with grit, chutzpah and a bunch of basic tools. From that point of view I even kinda like that they're kinda not quite as good Ghulams. They don't get nothing fancy, but they still get the job done. 

This really rustles my jimmys.

The Ghulam are fine, already very interesting. Change Fusilier, Zhanshi, etc. loadouts and leave Alguacilles if they must. I just don't want to be a reskin.

What I would do for Alguacilles is give them cop equipment like stun LGL and a Akrylat Kannon profile. Or maybe stun pistols.

0

Share this post


Link to post
Share on other sites
15 minutes ago, Loricus said:

This really rustles my jimmys.

The Ghulam are fine, already very interesting. Change Fusilier, Zhanshi, etc. loadouts and leave Alguacilles if they must. I just don't want to be a reskin.

What I would do for Alguacilles is give them cop equipment like stun LGL and a Akrylat Kannon profile. Or maybe stun pistols.

I'd do that with Moderators.

To me Alguaciles are at least as much militia as law enforcement. They're wild west sheriffs, not mall cops. They just got a gun and a will to get shit done.

I get your point, maybe different line troops could get a bit more differentiation. But then a chinese rifleman is pretty similarly equipped to an english one, when all is said and done.

The whole point of Alguaciles is that they're the very definition of basic line troopers though. It's what they do with it that makes them good. 

1

Share this post


Link to post
Share on other sites
7 minutes ago, Hachiman Taro said:

The whole point of Alguaciles is that they're the very definition of basic line troopers though. It's what they do with it that makes them good. 

So change everyone else!

I have other ideas but I'll save it for its own thread.

0

Share this post


Link to post
Share on other sites